Player Matchup

VII
VII
Platinum IV
Ch1owl
VII
Platinum IV
Level 390
Champion Stats
36W - 34L
1,670 SR
Queue Stats
253W - 246L
1,569 Elo+
Solo
Makoa
Makoa
Gold III
SaintLong
Makoa
Gold III
Level 999
Champion Stats
83W - 78L
1,595 SR
Queue Stats
1,253W - 1,198L
1,506 Elo+
Solo
Jenos
Jenos
Silver I
Tatuevo
Jenos
Silver I
Level 193
Champion Stats
20W - 11L
1,417 SR
Queue Stats
157W - 153L
1,492 Elo+
Solo
Drogoz
Drogoz
Platinum II
j0tagê
Drogoz
Platinum II
Level 999
Champion Stats
123W - 96L
1,636 SR
Queue Stats
889W - 858L
1,573 Elo+
Solo
Khan
Khan
Silver V
silvatex447
Khan
Silver V
Level 999
Champion Stats
69W - 56L
1,598 SR
Queue Stats
659W - 671L
1,402 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 716
1,583 SR
1,508 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 574
1,596 SR
1,506 Elo+
Lex
Lex
Gold V
Jrge123
Lex
Gold V
Level 466
Champion Stats
10W - 15L
1,542 SR
Queue Stats
176W - 159L
1,535 Elo+
Solo
Tyra
Tyra
Silver I
Louisnatic
Tyra
Silver I
Level 646
Champion Stats
1W - 3L
1,447 SR
Queue Stats
26W - 31L
1,471 Elo+
Solo
Io
Io
Silver III
Preyuki
Io
Silver III
Level 92
Champion Stats
15W - 11L
1,631 SR
Queue Stats
131W - 159L
1,392 Elo+
Solo
Terminus
Terminus
Gold I
lkcsb
Terminus
Gold I
Level 668
Champion Stats
76W - 45L
1,755 SR
Queue Stats
231W - 207L
1,583 Elo+
Solo
Atlas
Atlas
Platinum IV
weSnowKiss
Atlas
Platinum IV
Level 999
Champion Stats
98W - 96L
1,605 SR
Queue Stats
1,491W - 1,461L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Ch1owl
VII
59
12 / 5 / 6
2,921
266
77,803
36,490
2,970
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Makoa
SaintLong
Makoa
59
9 / 5 / 10
2,802
255
49,093
87,068
17,426
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Jenos
Tatuevo
Jenos
55
1 / 3 / 30
3,252
296
19,480
18,788
7,991
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
j0tagê
Drogoz
59
15 / 8 / 11
3,231
294
91,150
41,299
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

57
9 / 4 / 9
2,857
260
40,471
55,507
14,028
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Bans
Bomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
57
4 / 12 / 11
2,540
231
38,201
42,192
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 50%.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

49
4 / 10 / 10
2,483
226
81,784
37,581
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

49
4 / 4 / 10
2,621
238
39,827
44,290
0
Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Terminus
lkcsb
Terminus
52
4 / 8 / 4
2,306
210
33,338
76,415
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Atlas
60
9 / 10 / 5
2,528
230
46,002
77,519
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 29s
Objective Time
2m 56s
112
Kill Participation
65
46
Kills
25
25
Deaths
44
66
Assists
40
Player
Kills
Deaths
Assists
KDA
W
VII
Ch1owl
VII
12
5
6
3
L
Lex
4
12
11
0.79
L
4
10
10
0.9
L
4
4
10
2.25
W
Makoa
SaintLong
Makoa
9
5
10
2.8
W
Jenos
Tatuevo
Jenos
1
3
30
5.33
W
Drogoz
j0tagê
Drogoz
15
8
11
2.56
L
Terminus
lkcsb
Terminus
4
8
4
0.75
W
9
4
9
3.38
L
Atlas
9
10
5
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,997
Damage
239,152
239,152
Taken
277,997
42,415
Shielding
0
133,988
Healing
124,324
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
Ch1owl
VII
77,803
70,951
0
4,291
36,490
2,970

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lex
38,201
37,001
0
5,704
42,192
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
81,784
48,203
0
793
37,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,827
37,724
69,059
32,079
44,290
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
SaintLong
Makoa
49,093
43,027
0
5,152
87,068
17,426
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
Tatuevo
Jenos
19,480
15,769
97,772
11,933
18,788
7,991
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Drogoz
j0tagê
Drogoz
91,150
76,169
0
1,022
41,299
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
lkcsb
Terminus
33,338
28,220
0
11,974
76,415
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
40,471
31,558
6,933
6,885
55,507
14,028
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
46,002
46,002
0
4,715
77,519
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role