Player Matchup
VS
Match Stats

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3

Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4

Level 1

Cloudbreaker
Impasse
Increase the Health of Impasse by 750.
Level 3

Shear
Earthen Guard
Generate 1 Ammo after activating Earthen Guard.
Level 1

Plateau
Impasse
Gain a 375-Health Shield for 3s after activating Impasse.
Level 3

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Crag
Impasse
Heal for 450 after activating Impasse.
Level 3

Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Pep in the Step
Healing Potion
Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.
Level 2

Reload
Healing Potion
Reduce the Cooldown of Healing Potion by 3s for each ally it hits.
Level 5

Refreshing Jog
Weightless
Heal for 120 every 1s while Weightless is active.
Level 2

Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2

Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1

Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Persistence
Armor
Reduce the damage you take by 12% while at or below 40% Health.
Level 3

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 3s.
Level 3

Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Lorentz Configuration
Weapon
Increase your maximum Ammo by 10%.
Level 1

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Penumbra
Weapon
Gain 25% Lifesteal.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Air Blast
Poppy Bomb
Increase your air control by 20% until you land after launching yourself with Poppy Bomb.
Level 2

Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1

Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.4s.
Level 4

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5

Rest and Relaxation
Weapon
Increase your maximum Ammo by 8.
Level 4

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.
Level 1

Threat and Subject
Armor
Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.
Level 4

Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1

Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1

Nether Siphon
Shadow Travel
Heal for 50 every 1s while using Shadow Travel.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 4s.
Level 4

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
