Player Matchup
VS
Match Stats

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5

Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 10%.
Level 1

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.
Level 3

Phantom
Ghost Walk
Heal for 300 over the duration of Ghost Walk.
Level 3

Lightning Rod
Shock Pulse
Heal for 90 for each enemy hit with Shock Pulse.
Level 3

Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1

The Champion
Heavy Blade
Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.
Level 2

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 3s.
Level 5

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.
Level 5

Beast-Slayer
Armor
Gain a 100-Health Shield for 3s after falling to or below 50% Health.
Level 2

Charisma
Armor
Increase your maximum Health by 50.
Level 1

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 3 Ammo.
Level 3

Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.
Level 3

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1

Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.15s.
Level 1

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.
Level 3

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.
Level 5

Exterminate
Pyre Strike
When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)
Level 1

Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 40% Health.
Level 4

Bowling Ball
Rocket Boots
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1

Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 1.2s.
Level 4

Double-Time
Rocket Boots
Heal for 250 every 1s for 3s after activating Rocket Boots.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.
Level 1

Triumphant Ascension
Soul Harvest
Heal for 100 after activating Soul Harvest.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 60.
Level 4

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Divine Right
Grace
Gain 15% Movement Speed for 3s after using Grace.
Level 3

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3

Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 32% Lifesteal.
Level 4

Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 10% while in your Gourd .
Level 2

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5

Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1

Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 4s.
Level 4

Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4

Eternal
Rune of Travel
Increase the duration of Rune of Travel by 4s.
Level 4

Perseverance
Weapon
Gain 20% Lifesteal while at or below 40% Health.
Level 2

Primeval Might
Overcharge
Gain 5% Lifesteal while Overcharge is active.
Level 1

Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
