Player Matchup

Ruckus
Ruckus
FloopaScoopa
Ruckus
Level 49
Champion Stats
3W - 1L
1,500 SR
Queue Stats
13W - 5L
1,613 Elo+
Solo
Buck
Buck
SlynGhosty
Buck
Level 36
Champion Stats
11W - 8L
1,643 SR
Queue Stats
37W - 40L
1,453 Elo+
Solo
Seris
Seris
TonhyYoseck
Seris
Level 295
Champion Stats
106W - 123L
1,564 SR
Queue Stats
573W - 582L
1,529 Elo+
Party 2
Kinessa
Kinessa
Wolfwren
Kinessa
Level 77
Champion Stats
16W - 14L
1,574 SR
Queue Stats
144W - 167L
1,486 Elo+
Solo
Imani
Imani
sombra_escalofri
Imani
Level 191
Champion Stats
11W - 8L
1,594 SR
Queue Stats
453W - 454L
1,493 Elo+
Party 2
Team Averages
Level 130
1,575 SR
1,515 Elo+

VS

Team Averages
Level 61
1,461 SR
1,463 Elo+
Buck
Buck
Baby_RiukTG
Buck
Level 48
Champion Stats
0W - 2L
1,278 SR
Queue Stats
71W - 66L
1,460 Elo+
Party 3
Zhin
Zhin
McMuffin9008
Zhin
Level 42
Champion Stats
3W - 7L
1,331 SR
Queue Stats
57W - 69L
1,426 Elo+
Party 3
Tyra
Tyra
Reaper4349
Tyra
Level 27
Champion Stats
1W - 4L
1,412 SR
Queue Stats
19W - 17L
1,593 Elo+
Party 1
Rei
Rei
Vfusing
Rei
Level 23
Champion Stats
1W - 1L
1,817 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 1
Fernando
Fernando
jym225
Fernando
Level 167
Champion Stats
2W - 3L
1,468 SR
Queue Stats
164W - 158L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
20
4 / 1 / 6
2,172
272
15,302
18,876
8,125
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

13
14 / 0 / 11
2,521
315
44,643
20,806
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

50
3 / 1 / 15
2,308
289
16,986
8,612
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Kinessa
Wolfwren
Kinessa
39
9 / 1 / 6
2,016
252
32,227
6,495
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 3 Ammo every 2s.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Level 1

59
10 / 2 / 9
2,143
268
36,589
11,718
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 8 / 0
1,075
134
23,769
26,985
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

25
0 / 9 / 0
747
93
6,200
24,675
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

19
0 / 9 / 1
939
117
12,603
24,071
0
Rei
22
0 / 8 / 2
934
117
8,842
23,787
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
jym225
Fernando
40
0 / 7 / 2
1,179
147
15,093
46,229
58,893
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 27s
Objective Time
1m 33s
87
Kill Participation
10
40
Kills
5
5
Deaths
41
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
5
8
0
0.63
W
Ruckus
4
1
6
7
L
0
9
0
0
L
0
9
1
0.06
W
14
0
11
19.5
W
3
1
15
10.5
L
Rei
0
8
2
0.13
W
Kinessa
Wolfwren
Kinessa
9
1
6
12
L
Fernando
jym225
Fernando
0
7
2
0.14
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,747
Damage
66,507
66,507
Taken
145,747
8,125
Shielding
58,893
42,372
Healing
38,472
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,769
21,987
0
6,527
26,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
15,302
13,052
0
0
18,876
8,125
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
6,200
4,600
0
4,600
24,675
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,603
7,315
0
1,437
24,071
0
W
44,643
37,246
0
6,152
20,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,986
14,611
29,722
3,528
8,612
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Rei
8,842
8,046
11,617
6,189
23,787
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
Wolfwren
Kinessa
32,227
32,227
0
1,903
6,495
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
jym225
Fernando
15,093
7,981
0
8,102
46,229
58,893
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
36,589
22,009
0
1,067
11,718
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role