Player Matchup
VS
Match Stats

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 10%.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Level 4

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Fearless Leader
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2

Safe Travel
Charge
Gain a 600-Health Shield for 3s after you use Charge.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Dreadnought
Armor
Increase your maximum Health by 100.
Level 2

Mortal Skewer
Harpoon
Heal for 140 for each enemy hit with Harpoon.
Level 2

Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3

Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2

Intense Training
Dodge Roll
Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.
Level 2

Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4

Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Revenant
Armor
Increase your maximum Health by 100.
Level 2

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Level 1
Team 1 Score
4
VS
Team 2 Score
2

Aico Forces
Chain Heal
Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 4

Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.5s.
Level 5

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2

Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1

Arcane Maelstrom
Envelop
Using Envelop reduces your linked friendly target's Cooldowns by 12%.
Level 3

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 20%.
Level 2

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 80%.
Level 4

Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Level 2

Restore
Transporter
Heal for 30% of your maximum Health after Teleporting with Transporter.
Level 5

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5

King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5

Royal Decree
Detonate
Increase your Reload Speed by 4% for 3s after using Detonate.
Level 1

Explosive Entrance
Poppy Bomb
Heal for 75 after using Poppy Bomb.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3

Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1

Harsh Training
Armor
Increase your maximum Health by 200.
Level 4

Trespasser
Agility
Increase your jump height by 20% while Agility is active.
Level 1

Guild Tactics
Skewer
Heal for 480 after hitting at least one enemy with Skewer.
Level 3

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 30%.
Level 3

Criminal Record
Dragon Stance
Gain 14% Lifesteal while in Dragon Stance.
Level 4

Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1

Tools of Salvation
Increase your maximum Health by 150.
Level 1

Ad Eternum
Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.
Level 4

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.