Player Matchup

Rei
Rei
Gold V
KIMATHI
Rei
Gold V
Level 388
Champion Stats
35W - 34L
1,589 SR
Queue Stats
281W - 272L
1,445 Elo+
Solo
Ruckus
Ruckus
Platinum II
Potasio19K
Ruckus
Platinum II
Level 147
Champion Stats
13W - 13L
1,597 SR
Queue Stats
81W - 61L
1,549 Elo+
Party 1
Inara
Inara
Silver III
SunFire1612
Inara
Silver III
Level 144
Champion Stats
3W - 5L
1,498 SR
Queue Stats
96W - 70L
1,495 Elo+
Party 1
Zhin
Zhin
Gold II
YING--BLING
Zhin
Gold II
Level 231
Champion Stats
2W - 7L
1,554 SR
Queue Stats
235W - 233L
1,559 Elo+
Party 2
Cassie
Cassie
Platinum II
Zhoxt
Cassie
Platinum II
Level 689
Champion Stats
1W - 1L
1,689 SR
Queue Stats
216W - 159L
1,641 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 320
1,585 SR
1,538 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 652
1,517 SR
1,496 Elo+
Androxus
Androxus
Platinum III
Alessø
Androxus
Platinum III
Level 999
Champion Stats
113W - 125L
1,565 SR
Queue Stats
1,380W - 1,287L
1,510 Elo+
Solo
Jenos
Jenos
Platinum III
Conman5405
Jenos
Platinum III
Level 999
Champion Stats
32W - 35L
1,574 SR
Queue Stats
312W - 273L
1,588 Elo+
Solo
Tyra
Tyra
Gold I
ElPapu2015
Tyra
Gold I
Level 161
Champion Stats
2W - 1L
1,453 SR
Queue Stats
158W - 141L
1,480 Elo+
Solo
Ash
Ash
Gold III
PapaCornz
Ash
Gold III
Level 330
Champion Stats
13W - 8L
1,647 SR
Queue Stats
201W - 191L
1,443 Elo+
Solo
Barik
Barik
Gold IV
steven8m
Barik
Gold IV
Level 769
Champion Stats
2W - 2L
1,344 SR
Queue Stats
106W - 102L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
54
3 / 6 / 5
2,322
211
26,192
33,594
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ruckus
Potasio19K
Ruckus
47
4 / 8 / 5
2,490
226
51,276
68,403
44,360
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Level 1

58
1 / 11 / 8
2,564
233
31,292
92,484
15,441
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
6 / 8 / 5
2,406
219
55,524
41,176
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Cassie
Zhoxt
Cassie
59
6 / 12 / 4
2,507
228
68,448
38,221
0
Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
KhanFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Alessø
Androxus
59
23 / 2 / 11
3,604
328
89,921
35,168
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Jenos
59
1 / 4 / 34
3,860
351
11,295
15,150
8,231
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

41
12 / 4 / 13
3,034
276
76,641
33,126
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

58
3 / 5 / 15
2,706
246
47,944
86,230
16,947
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Barik
steven8m
Barik
55
6 / 5 / 18
3,206
291
48,077
63,058
54,560
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 23s
Objective Time
5m 56s
47
Kill Participation
136
20
Kills
45
45
Deaths
20
27
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Androxus
Alessø
Androxus
23
2
11
14.25
W
Jenos
1
4
34
4.5
W
12
4
13
4.63
L
Rei
3
6
5
0.92
W
3
5
15
2.1
L
Ruckus
Potasio19K
Ruckus
4
8
5
0.81
L
1
11
8
0.45
L
6
8
5
1.06
L
Cassie
Zhoxt
Cassie
6
12
4
0.67
W
Barik
steven8m
Barik
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,732
Damage
273,878
273,878
Taken
232,732
59,801
Shielding
79,738
131,343
Healing
147,678
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Alessø
Androxus
89,921
68,839
0
3,387
35,168
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Jenos
11,295
6,521
129,630
6,331
15,150
8,231
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
76,641
58,240
0
151
33,126
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Rei
26,192
19,088
77,287
20,903
33,594
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
47,944
45,782
0
5,221
86,230
16,947
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
Potasio19K
Ruckus
51,276
31,564
0
16,656
68,403
44,360
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
31,292
19,899
0
4,013
92,484
15,441
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
55,524
43,173
0
8,234
41,176
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Cassie
Zhoxt
Cassie
68,448
46,829
0
4,250
38,221
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
steven8m
Barik
48,077
48,077
0
2,958
63,058
54,560

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role