Player Matchup

Inara
Inara
Gold II
Carl-Hdz
Inara
Gold II
Level 999
Champion Stats
18W - 24L
1,579 SR
Queue Stats
822W - 848L
1,530 Elo+
Solo
Lian
Lian
Platinum III
CrashG17
Lian
Platinum III
Level 999
Champion Stats
35W - 24L
1,629 SR
Queue Stats
347W - 312L
1,558 Elo+
Party 3
Khan
Khan
Gold I
TCS Kofica123
Khan
Gold I
Level 999
Champion Stats
9W - 7L
1,638 SR
Queue Stats
140W - 138L
1,558 Elo+
Party 3
Rei
Rei
Platinum V
TCS Zeruel C
Rei
Platinum V
Level 999
Champion Stats
27W - 22L
1,655 SR
Queue Stats
136W - 117L
1,580 Elo+
Party 3
Maeve
Maeve
Platinum V
Tangly light663
Maeve
Platinum V
Level 999
Champion Stats
2W - 3L
1,254 SR
Queue Stats
341W - 334L
1,532 Elo+
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 999
1,551 SR
1,552 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 646
1,643 SR
1,541 Elo+
Mal'Damba
Mal'Damba
Gold II
Chryphosa
Mal'Damba
Gold II
Level 722
Champion Stats
58W - 57L
1,600 SR
Queue Stats
229W - 191L
1,549 Elo+
Party 1
Vora
Vora
Platinum I
GNHH
Vora
Platinum I
Level 807
Champion Stats
2W - 6L
1,612 SR
Queue Stats
221W - 187L
1,554 Elo+
Party 1
Torvald
Torvald
Gold II
OrangeMan1997
Torvald
Gold II
Level 296
Champion Stats
2W - 2L
1,898 SR
Queue Stats
68W - 62L
1,532 Elo+
Party 2
Drogoz
Drogoz
Platinum II
Paruntirlex
Drogoz
Platinum II
Level 819
Champion Stats
75W - 71L
1,547 SR
Queue Stats
398W - 383L
1,565 Elo+
Party 2
Nyx
Nyx
Gold IV
iiMarcus-_-
Nyx
Gold IV
Level 584
Champion Stats
4W - 6L
1,556 SR
Queue Stats
37W - 39L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Carl-Hdz
Inara
59
2 / 0 / 6
2,020
289
16,985
40,659
2,751
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lian
59
4 / 1 / 5
1,911
273
30,840
6,733
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

60
3 / 0 / 3
2,152
307
22,436
39,291
3,260
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

60
0 / 0 / 6
2,145
306
13,521
12,721
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
4 / 2 / 1
1,748
250
16,424
16,426
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bans
SaatiTerminus
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Chryphosa
Mal'Damba
50
1 / 2 / 1
1,309
187
22,225
13,940
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
GNHH
Vora
56
1 / 4 / 0
1,101
157
44,968
24,537
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Torvald
59
0 / 4 / 2
1,130
161
19,730
21,833
45,038
Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Drogoz
55
0 / 0 / 0
794
113
0
0
0
54
1 / 3 / 0
1,304
186
28,907
39,896
34,924
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 20%.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 15%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
42s
34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Inara
Carl-Hdz
Inara
2
0
6
5
L
Mal'Damba
Chryphosa
Mal'Damba
1
2
1
0.75
W
Lian
4
1
5
6.5
L
Vora
GNHH
Vora
1
4
0
0.25
L
Torvald
0
4
2
0.25
L
Drogoz
0
0
0
0
W
3
0
3
4.5
W
0
0
6
3
W
4
2
1
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,206
Damage
115,830
115,830
Taken
100,206
6,011
Shielding
79,962
104,503
Healing
76,142
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Carl-Hdz
Inara
16,985
13,743
0
2,592
40,659
2,751
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Mal'Damba
Chryphosa
Mal'Damba
22,225
8,612
58,949
6,493
13,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
30,840
29,240
0
480
6,733
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Vora
GNHH
Vora
44,968
37,925
0
3,104
24,537
0

Level 1

L
Torvald
19,730
18,232
1,832
0
21,833
45,038
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Drogoz
0
0
0
0
0
0
W
22,436
19,425
8,100
10,109
39,291
3,260
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
13,521
9,321
69,697
11,554
12,721
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,424
16,424
0
1,971
16,426
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
28,907
16,590
0
5,764
39,896
34,924
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role