Player Matchup
VS
Match Stats

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Mesmerism
Illusion
Generate 5 Ammo after activating Illusion.
Level 5

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Altitude
Armor
Restore 60% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 3

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1

Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Level 1

Betrayal
Reduce the Cooldown of Savage Tear by 2.5s.
Level 5

Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.
Level 5

Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.
Level 1

Sudden Death
Increase the duration of Curse stacks by 1.7999999999999998s.
Level 3

Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1

Memento
Weapon
Increase your maximum Ammo by 15.
Level 3

Wind's Embrace
Agility
Heal for 80 every 1s while Agility is active.
Level 4

Trigger Happy
Weapon
Increase your Healing received by 10% while firing your SMGs.
Level 2

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Gun Deck
Weapon
Increase your maximum Ammo by 1.
Level 1

Dreadnought
Armor
Increase your maximum Health by 200.
Level 4

Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3

Reckless Barrage
Broadside
Heal for 150 for each enemy hit by Broadside.
Level 3

Mortal Skewer
Harpoon
Heal for 280 for each enemy hit with Harpoon.
Level 4

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Crag
Impasse
Heal for 300 after activating Impasse.
Level 2

Cloudbreaker
Impasse
Increase the Health of Impasse by 250.
Level 1

Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 1.5s.
Level 3

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5

Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1

Crowd-Pleaser
Combat Trance
Generate 2 Ammo after activating Combat Trance.
Level 2

Primal Haste
Combat Trance
Gain a 120-Health Shield for 4s after activating Combat Trance.
Level 2

Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Juke Boots
Armor
Increase your maximum Health by 250.
Level 5

Warrants Out
Combat Slide
Increase your Movement Speed by 10% for 2s after Combat Slide ends.
Level 1

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 10 units.
Level 1

Conditioned
Armor
Increase your Movement Speed by 9%.
Level 3

Inescapable
Retribution
Increase your Movement Speed by 25% while you are within 60 units of your Retribution target.
Level 5

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Moonwalk
Armor
Increase your maximum Moonlight capacity by 16%.
Level 2

Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 2

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.