Player Matchup

Lian
Lian
Diamond III
ComeBabyCome
Lian
Diamond III
Level 214
Champion Stats
26W - 35L
1,655 SR
Queue Stats
810W - 780L
1,644 Elo+
Solo
Androxus
Androxus
Qualifying
EHawker
Androxus
Qualifying
Level 241
Champion Stats
1W - 2L
1,687 SR
Queue Stats
14W - 17L
1,555 Elo+
Solo
Ying
Ying
Diamond V
ForeverParadioxe
Ying
Diamond V
Level 922
Champion Stats
1W - 5L
1,281 SR
Queue Stats
87W - 74L
1,665 Elo+
Party 1
Ruckus
Ruckus
Diamond IV
Mistun
Ruckus
Diamond IV
Level 254
Champion Stats
0W - 3L
1,377 SR
Queue Stats
106W - 87L
1,685 Elo+
Party 1
Inara
Inara
Platinum II
TPI_AhmedHR12
Inara
Platinum II
Level 952
Champion Stats
17W - 8L
1,865 SR
Queue Stats
322W - 302L
1,640 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 517
1,573 SR
1,638 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 241
1,647 SR
1,618 Elo+
Lex
Lex
Platinum I
Benitoss
Lex
Platinum I
Level 83
Champion Stats
8W - 5L
1,587 SR
Queue Stats
256W - 239L
1,584 Elo+
Solo
Fernando
Fernando
Diamond V
InvasionDivide
Fernando
Diamond V
Level 553
Champion Stats
138W - 107L
1,694 SR
Queue Stats
1,698W - 1,669L
1,583 Elo+
Party 2
Jenos
Jenos
Diamond I
JenosToGM
Jenos
Diamond I
Level 131
Champion Stats
407W - 337L
1,647 SR
Queue Stats
451W - 401L
1,634 Elo+
Solo
Imani
Imani
Diamond III
imaginelosin2me
Imani
Diamond III
Level 383
Champion Stats
685W - 555L
1,707 SR
Queue Stats
725W - 631L
1,663 Elo+
Solo
Atlas
Atlas
Platinum III
xTony21x
Atlas
Platinum III
Level 56
Champion Stats
14W - 10L
1,599 SR
Queue Stats
372W - 383L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
3 / 11 / 10
2,625
239
62,711
42,642
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
EHawker
Androxus
59
8 / 11 / 4
2,565
233
63,816
48,008
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

52
0 / 6 / 8
2,569
234
21,173
29,352
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
Mistun
Ruckus
50
6 / 7 / 5
2,331
212
41,259
53,383
29,880
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

60
6 / 8 / 5
3,217
292
67,018
93,124
6,637
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
VoraMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
16 / 6 / 14
3,591
326
72,855
45,838
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Fernando
59
3 / 2 / 12
3,387
308
43,993
67,869
48,224
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
JenosToGM
Jenos
26
1 / 5 / 24
3,273
298
14,321
26,694
8,514
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

35
9 / 5 / 20
3,072
279
77,441
22,111
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Atlas
xTony21x
Atlas
28
14 / 5 / 10
3,173
288
57,899
93,465
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Rewritten History

Rewritten History

Stasis Field

Generate 1 Ammo after using Second Chance.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 36s
Objective Time
8m 2s
55
Kill Participation
123
23
Kills
43
43
Deaths
23
32
Assists
80
Player
Kills
Deaths
Assists
KDA
W
16
6
14
3.83
L
3
11
10
0.73
L
Androxus
EHawker
Androxus
8
11
4
0.91
L
0
6
8
0.67
W
Fernando
3
2
12
4.5
W
Jenos
JenosToGM
Jenos
1
5
24
2.6
L
Ruckus
Mistun
Ruckus
6
7
5
1.21
L
6
8
5
1.06
W
9
5
20
3.8
W
Atlas
xTony21x
Atlas
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,977
Damage
266,509
266,509
Taken
255,977
36,517
Shielding
56,738
128,686
Healing
148,655
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
72,855
69,755
0
1,585
45,838
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
62,711
61,431
0
194
42,642
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Androxus
EHawker
Androxus
63,816
51,377
0
1,827
48,008
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
21,173
21,173
96,638
16,159
29,352
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
43,993
31,521
0
10,677
67,869
48,224
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
JenosToGM
Jenos
14,321
12,512
115,285
15,704
26,694
8,514
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
Ruckus
Mistun
Ruckus
41,259
25,445
0
12,246
53,383
29,880
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
67,018
54,945
0
1,622
93,124
6,637

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
77,441
58,024
0
0
22,111
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
xTony21x
Atlas
57,899
57,899
0
5,404
93,465
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role