Player Matchup
VS
Match Stats

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4

Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

White Knuckle
Weapon
Reduce the recoil of your Pistol by 24%.
Level 4

Guerrilla Tactics
Stealth
Generate 15 Energy after getting an Elimination.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 2.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Bushwhack
Quick Switch
Swapping to your Pistol grants 40% Lifesteal for 3s.
Level 4

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2

Hot Pursuit
Fireball
Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
Level 2

Brand
Fireball
Heal for 500 for each enemy hit with Fireball.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Blood Mist
Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.
Level 2

Essence Drain
Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.
Level 4

Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.
Level 1

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3

Folk Tales
Increase your maximum Health by 250.
Level 5

Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1

Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5

Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3

King's Court
Detonate
Heal for 15 for each Sticky Bomb you Detonate.
Level 1

Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2

King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2

Lighter Cannonballs
Weapon
Increase your Reload Speed by 14%.
Level 2

Sea Legs
Dredge Anchor
Heal for 360 after hitting an enemy with Dredge Anchor.
Level 3

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 1s for each enemy hit by it.
Level 2

Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 26% after getting an Elimination.
Level 2

Fuel Tank
Armor
Increase your Booster fuel capacity by 40%.
Level 4

Rain of Fire
Thrust
Consume 60% less Booster fuel for 5s after using Thrust.
Level 4

Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4

Designer Armor
Increase your maximum Health by 120.
Level 3

Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5

Celestial Body
Armor
Increase your maximum Health by 100.
Level 2

Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4

Moonwalk
Armor
Increase your maximum Moonlight capacity by 24%.
Level 3

Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 0.8s.
Level 1

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3

Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.
Level 2

He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Level 3

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

In The Thick of It
Rogue's Tempo
Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 2

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.