Player Matchup

Fernando
Fernando
HalloTschau
Fernando
Level 999
Champion Stats
866W - 627L
1,590 SR
Queue Stats
1,953W - 1,699L
1,546 Elo+
Solo
Pip
Pip
I Inayah I
Pip
Level 111
Champion Stats
0W - 2L
1,367 SR
Queue Stats
113W - 129L
1,481 Elo+
Solo
Androxus
Androxus
Peace_Maker_879
Androxus
Level 38
Champion Stats
5W - 1L
1,420 SR
Queue Stats
5W - 1L
1,866 Elo+
Solo
Grohk
Grohk
Tyzteii
Grohk
Level 45
Champion Stats
0W - 1L
1,780 SR
Queue Stats
9W - 11L
1,541 Elo+
Solo
Sha Lin
Sha Lin
kihanytKigyoUbi
Sha Lin
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,262 Elo+
Solo
Team Averages
Level 243
1,531 SR
1,539 Elo+

VS

Team Averages
Level 59
1,555 SR
1,455 Elo+
Octavia
Octavia
ARCSYN-Bilamine
Octavia
Level 103
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,434 Elo+
Solo
Lillith
Lillith
Blitz Luca12
Lillith
Level 34
Champion Stats
1W - 0L
1,813 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Vora
Vora
JPN_Samiseen4619
Vora
Level 76
Champion Stats
6W - 5L
1,480 SR
Queue Stats
81W - 44L
1,655 Elo+
Solo
Raum
Raum
Kadi_Rhov
Raum
Level 77
Champion Stats
6W - 5L
1,481 SR
Queue Stats
79W - 61L
1,575 Elo+
Solo
VII
VII
Master_Shifu_26
VII
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HalloTschau
Fernando
59
13 / 4 / 15
6,469
539
88,874
79,733
60,640
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

41
12 / 8 / 14
6,196
516
47,962
41,295
17,520
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Androxus
14
2 / 22 / 9
5,026
419
50,593
65,619
0
Grohk
Tyzteii
Grohk
39
6 / 12 / 15
6,088
507
54,733
67,985
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 250.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

17
6 / 16 / 9
4,943
412
70,514
55,478
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 8 / 19
6,728
561
64,514
43,695
25,300
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Level 1

Lillith
Blitz Luca12
Lillith
25
14 / 6 / 26
6,169
514
80,770
58,695
3,695
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Gloomy Nook

Gloomy Nook

Armor

Gain a 750 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

31
20 / 4 / 19
6,093
508
84,188
37,218
1,194
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Level 1

Raum
31
8 / 8 / 36
3,605
300
59,454
133,598
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

4
4 / 13 / 6
3,309
276
21,184
35,860
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

17m 25s
Objective Time
18m 4s
101
Kill Participation
168
39
Kills
62
62
Deaths
39
62
Assists
106
Player
Kills
Deaths
Assists
KDA
W
16
8
19
3.19
W
Lillith
Blitz Luca12
Lillith
14
6
26
4.5
L
Fernando
HalloTschau
Fernando
13
4
15
5.13
L
12
8
14
2.38
W
20
4
19
7.38
W
Raum
8
8
36
3.25
W
4
13
6
0.54
L
Androxus
2
22
9
0.3
L
Grohk
Tyzteii
Grohk
6
12
15
1.13
L
6
16
9
0.66

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,676
Damage
310,110
310,110
Taken
309,066
78,160
Shielding
30,189
156,945
Healing
76,874
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
64,514
57,856
822
11,463
43,695
25,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Lillith
Blitz Luca12
Lillith
80,770
51,964
8,182
715
58,695
3,695
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Fernando
HalloTschau
Fernando
88,874
51,582
0
9,664
79,733
60,640
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
47,962
39,572
62,051
18,121
41,295
17,520

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
84,188
73,588
0
8,364
37,218
1,194
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Raum
59,454
54,058
19,807
25,486
133,598
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
21,184
13,023
0
2,035
35,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
50,593
37,642
0
665
65,619
0
L
Grohk
Tyzteii
Grohk
54,733
39,586
39,752
20,090
67,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
70,514
70,514
2,875
3,727
55,478
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role