Player Matchup
VS
Match Stats

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4

Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1

Decimate
Salvo
Increase the explosion radius of Salvo by 60%.
Level 4

Rain of Fire
Thrust
Consume 15% less Booster fuel for 5s after using Thrust.
Level 1

Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3

Spitfire
Salvo
Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.
Level 3

Hyper Boost
Salvo
Restore 16% of your Booster fuel each time Salvo hits an enemy.
Level 4

W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1

Making the Cut
Heavy Blade
Heal for 120 for each enemy hit by Heavy Blade.
Level 3

Imbued with Purpose
Heavy Blade
Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.
Level 3

Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 60% Health.
Level 4

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 30.
Level 2

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4

Incorporeal
Armor
Increase your maximum Health by 100.
Level 2

Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1

Ritual Magic
Mending Spirits
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Level 4

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4

Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4

Survivalist
Armor
Increase your maximum Health by 50.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Penumbra
Weapon
Gain 20% Lifesteal.
Level 4

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.8s.
Level 2

Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4

Solar Sails
Stellar Wind
Regenerate 6 Ammo every 1s while Stellar Wind is active.
Level 3

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Binary Star
Weapon
Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.
Level 1

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3

Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Cavalier
Armor
Increase your maximum Health by 750.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Reconstruction
Recovery
Reduce the Cooldown of Recovery by 5s.
Level 5

Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 5%.
Level 1

Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1

Rapid Sustain
Armor
Increase your Healing received by 15% while at or below 50% Health.
Level 3

Deep Breath
Recovery
Reduce your damage taken by 30% for 2s after using Recovery.
Level 5

Bulk Up
Recovery
Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.
Level 1

Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 100%.
Level 5

Roost
Scope
Hits with Talon Rifle generate 1% Ultimate charge.
Level 1

Escape Plan
Stealth
Heal for 300 after entering Stealth at or below 65% Health.
Level 3

Tactical Retreat
Stealth
Increase your Movement Speed by 30% for 2s after entering Stealth.
Level 3

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.