Player Matchup

Inara
Inara
Gold II
Carry-moi-stp
Inara
Gold II
Level 999
Champion Stats
95W - 98L
1,575 SR
Queue Stats
889W - 901L
1,433 Elo+
Solo
Vora
Vora
Gold II
CelWar
Vora
Gold II
Level 483
Champion Stats
92W - 81L
1,613 SR
Queue Stats
347W - 343L
1,475 Elo+
Solo
Jenos
Jenos
Gold III
DeadlyDuty
Jenos
Gold III
Level 536
Champion Stats
79W - 55L
1,648 SR
Queue Stats
435W - 417L
1,458 Elo+
Solo
Willo
Willo
Silver II
Guedeees95
Willo
Silver II
Level 480
Champion Stats
42W - 36L
1,545 SR
Queue Stats
594W - 594L
1,425 Elo+
Solo
Atlas
Atlas
Silver III
fxb1x5hK
Atlas
Silver III
Level 125
Champion Stats
11W - 9L
1,428 SR
Queue Stats
146W - 143L
1,444 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 525
1,562 SR
1,447 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 414
1,577 SR
1,456 Elo+
Caspian
Caspian
Silver II
Fåwƒul
Caspian
Silver II
Level 90
Champion Stats
7W - 16L
1,447 SR
Queue Stats
235W - 285L
1,471 Elo+
Solo
Zhin
Zhin
Gold IV
KOT684
Zhin
Gold IV
Level 408
Champion Stats
29W - 21L
1,698 SR
Queue Stats
143W - 143L
1,490 Elo+
Party 1
Io
Io
Silver IV
PrincessOfHell
Io
Silver IV
Level 413
Champion Stats
2W - 2L
1,495 SR
Queue Stats
81W - 107L
1,339 Elo+
Solo
Ash
Ash
Gold IV
Zain1Ansari
Ash
Gold IV
Level 160
Champion Stats
28W - 24L
1,664 SR
Queue Stats
439W - 448L
1,499 Elo+
Solo
Saati
Saati
Gold IV
Зaeбалась
Saati
Gold IV
Level 999
Champion Stats
241W - 272L
1,583 SR
Queue Stats
1,294W - 1,307L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
11 / 6 / 10
3,564
210
61,700
116,563
8,342
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
CelWar
Vora
59
18 / 17 / 9
4,273
251
98,860
78,200
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
54
5 / 12 / 23
3,994
235
26,473
48,567
11,872
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
59
9 / 14 / 13
3,466
204
80,724
49,676
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Fauna

Fauna

Armor

Increase your Movement Speed by 16% when Out of Combat.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Atlas
fxb1x5hK
Atlas
42
7 / 11 / 10
3,696
217
33,825
140,726
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Bans
KhanAzaan
Team 1 Score

4

VS

Team 2 Score

3

Bans
CassieVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Fåwƒul
Caspian
52
17 / 5 / 11
3,820
225
94,848
37,439
6,692
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 30 after it expires.

Level 1

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Zhin
KOT684
Zhin
58
13 / 12 / 19
3,866
227
115,045
62,749
0
Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
1 / 8 / 17
3,188
188
46,981
30,457
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
5 / 14 / 12
3,710
218
53,178
111,669
58,934
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
24 / 12 / 14
4,447
262
123,680
59,268
3,276
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 15s
Objective Time
7m 37s
115
Kill Participation
133
50
Kills
60
60
Deaths
51
65
Assists
73
Player
Kills
Deaths
Assists
KDA
W
11
6
10
2.67
W
Vora
CelWar
Vora
18
17
9
1.32
W
Jenos
5
12
23
1.38
L
Caspian
Fåwƒul
Caspian
17
5
11
4.5
W
Willo
9
14
13
1.11
L
Zhin
KOT684
Zhin
13
12
19
1.88
L
1
8
17
1.19
L
5
14
12
0.79
W
Atlas
fxb1x5hK
Atlas
7
11
10
1.09
L
24
12
14
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,582
Damage
433,732
433,732
Taken
301,582
20,214
Shielding
68,902
208,090
Healing
123,376
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
61,700
46,830
0
16,515
116,563
8,342
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vora
CelWar
Vora
98,860
59,598
0
13,473
78,200
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
26,473
18,641
140,108
20,530
48,567
11,872
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Caspian
Fåwƒul
Caspian
94,848
55,533
0
13,425
37,439
6,692

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Willo
80,724
41,285
2,754
5,311
49,676
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Zhin
KOT684
Zhin
115,045
95,845
0
8,446
62,749
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
46,981
41,741
83,970
11,146
30,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
53,178
50,686
0
2,959
111,669
58,934

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Atlas
fxb1x5hK
Atlas
33,825
33,825
0
9,399
140,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
123,680
95,189
0
3,430
59,268
3,276
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role