Player Matchup

Fernando
Fernando
Gold III
Astro5h1tOnYou
Fernando
Gold III
Level 36
Champion Stats
3W - 0L
1,689 SR
Queue Stats
7W - 5L
1,421 Elo+
Party 3
Octavia
Octavia
Gold IV
I main gay
Octavia
Gold IV
Level 452
Champion Stats
3W - 0L
1,553 SR
Queue Stats
27W - 29L
1,560 Elo+
Party 1
Vatu
Vatu
Gold IV
Naveennn
Vatu
Gold IV
Level 91
Champion Stats
3W - 1L
1,625 SR
Queue Stats
144W - 135L
1,463 Elo+
Party 3
Rei
Rei
Gold II
Stev3eee
Rei
Gold II
Level 402
Champion Stats
6W - 10L
1,436 SR
Queue Stats
56W - 53L
1,558 Elo+
Party 1
Inara
Inara
Gold V
irishknucklez
Inara
Gold V
Level 288
Champion Stats
33W - 29L
1,646 SR
Queue Stats
64W - 59L
1,552 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 254
1,590 SR
1,511 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 481
1,637 SR
1,521 Elo+
Jenos
Jenos
Platinum V
NECKSTAB
Jenos
Platinum V
Level 999
Champion Stats
26W - 25L
1,648 SR
Queue Stats
463W - 471L
1,523 Elo+
Solo
Ash
Ash
Gold V
Paythoo
Ash
Gold V
Level 156
Champion Stats
26W - 25L
1,692 SR
Queue Stats
207W - 198L
1,485 Elo+
Party 2
Barik
Barik
Gold IV
ZllxCharri
Barik
Gold IV
Level 558
Champion Stats
9W - 12L
1,597 SR
Queue Stats
228W - 224L
1,506 Elo+
Solo
Evie
Evie
Gold IV
cuadrito21
Evie
Gold IV
Level 326
Champion Stats
71W - 87L
1,561 SR
Queue Stats
330W - 335L
1,502 Elo+
Party 2
Lian
Lian
Platinum IV
kevinvalencia55
Lian
Platinum IV
Level 364
Champion Stats
223W - 190L
1,688 SR
Queue Stats
556W - 554L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
11
7 / 4 / 7
3,578
298
45,484
67,691
129,395
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
I main gay
Octavia
59
9 / 9 / 7
2,777
231
63,432
47,415
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Level 1

Vatu
57
13 / 6 / 5
2,983
249
64,288
39,177
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
3 / 6 / 22
5,035
420
17,731
39,176
0
Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
5 / 3 / 21
3,410
284
62,270
94,983
16,661
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
VoraKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
NECKSTAB
Jenos
59
4 / 4 / 10
1,577
131
17,208
17,087
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 25% while Stellar Wind is active.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ash
57
7 / 7 / 8
2,769
231
57,648
84,734
19,975
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Barik
59
3 / 8 / 10
2,771
231
64,660
63,784
47,447
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

56
3 / 9 / 5
3,082
257
50,979
44,913
0
Avalanche

Avalanche

Armor

Increase your Movement Speed by 8% for 6s after getting an Elimination.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

56
11 / 9 / 7
2,911
243
97,947
42,687
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 59s
Objective Time
5m 45s
99
Kill Participation
68
37
Kills
28
28
Deaths
37
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fernando
7
4
7
2.63
W
Octavia
I main gay
Octavia
9
9
7
1.39
L
Jenos
NECKSTAB
Jenos
4
4
10
2.25
W
Vatu
13
6
5
2.58
L
Ash
7
7
8
1.57
W
3
6
22
2.33
L
Barik
3
8
10
1
L
3
9
5
0.61
W
5
3
21
5.17
L
11
9
7
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,205
Damage
288,442
288,442
Taken
253,205
146,056
Shielding
67,422
200,514
Healing
132,143
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
45,484
36,584
0
3,384
67,691
129,395
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Octavia
I main gay
Octavia
63,432
60,886
1,366
4,396
47,415
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
NECKSTAB
Jenos
17,208
8,535
93,723
7,419
17,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Vatu
64,288
53,156
0
11,676
39,177
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ash
57,648
48,088
0
7,048
84,734
19,975
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,731
17,731
156,763
22,637
39,176
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
64,660
64,660
0
13,013
63,784
47,447
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,979
48,139
0
10,940
44,913
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
62,270
46,460
0
292
94,983
16,661

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
97,947
97,947
0
0
42,687
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role