Player Matchup

Viktor
Viktor
Carlitoxico
Viktor
Level 29
Champion Stats
3W - 2L
1,666 SR
Queue Stats
24W - 38L
1,332 Elo+
Solo
Vatu
Vatu
Leoiceleo123
Vatu
Level 40
Champion Stats
2W - 0L
1,750 SR
Queue Stats
34W - 31L
1,470 Elo+
Party 1
Rei
Rei
art5304
Rei
Level 37
Champion Stats
12W - 9L
1,534 SR
Queue Stats
41W - 34L
1,496 Elo+
Party 1
Nyx
Nyx
matheusmanzin
Nyx
Level 24
Champion Stats
3W - 0L
1,818 SR
Queue Stats
31W - 22L
1,528 Elo+
Party 1
Khan
Khan
ninjakube
Khan
Level 43
Champion Stats
5W - 2L
1,720 SR
Queue Stats
54W - 40L
1,492 Elo+
Solo
Team Averages
Level 35
1,698 SR
1,463 Elo+

VS

Team Averages
Level 22
1,585 SR
1,266 Elo+
Ying
Ying
Arcanjo142
Ying
Level 31
Champion Stats
2W - 2L
1,581 SR
Queue Stats
29W - 54L
1,377 Elo+
Party 2
Imani
Imani
Pedrosa016
Imani
Level 46
Champion Stats
2W - 1L
1,842 SR
Queue Stats
58W - 98L
1,376 Elo+
Party 2
Lex
Lex
TavinSaturn53
Lex
Level 6
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,214 Elo+
Party 2
Ruckus
Ruckus
TheLV_BLACK_MAN0
Ruckus
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Azaan
Azaan
Xeeque
Azaan
Level 6
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
20
1 / 2 / 7
1,164
194
7,807
12,946
0
38
14 / 2 / 5
2,278
380
40,475
14,627
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Rei
16
1 / 1 / 16
2,528
421
17,165
14,469
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

22
4 / 1 / 14
2,469
412
31,035
28,570
30,332
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

Khan
31
8 / 0 / 13
2,534
422
37,230
45,195
14,600
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
1 / 4 / 2
1,215
203
11,748
16,380
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Imani
38
3 / 5 / 0
1,321
220
41,025
20,427
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

6
0 / 7 / 1
960
160
23,651
25,461
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

19
1 / 5 / 3
1,227
205
20,208
24,291
10,916
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Azaan
Xeeque
Azaan
5
1 / 7 / 1
1,127
188
19,175
47,153
3,249
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 19s
Objective Time
56s
83
Kill Participation
13
28
Kills
6
6
Deaths
28
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Viktor
1
2
7
2.25
W
14
2
5
8.25
L
Imani
3
5
0
0.6
L
0
7
1
0.07
L
1
5
3
0.5
L
Azaan
Xeeque
Azaan
1
7
1
0.21
W
Rei
1
1
16
9
W
4
1
14
11
W
Khan
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,712
Damage
115,807
115,807
Taken
133,712
44,932
Shielding
14,165
95,740
Healing
33,200
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,748
11,748
24,366
6,738
16,380
0

Level 1

Level 1

W
Viktor
7,807
7,281
0
1,784
12,946
0
W
40,475
32,353
0
1,465
14,627
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Imani
41,025
21,059
0
682
20,427
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
23,651
23,651
0
0
25,461
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
20,208
17,238
0
0
24,291
10,916
L
Azaan
Xeeque
Azaan
19,175
19,175
22
1,392
47,153
3,249

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Rei
17,165
14,789
69,114
9,248
14,469
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
31,035
25,007
0
0
28,570
30,332
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Khan
37,230
32,441
6,419
7,710
45,195
14,600
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role