Player Matchup

Kasumi
Kasumi
CandraCandor
Kasumi
Level 104
Champion Stats
60W - 63L
1,552 SR
Queue Stats
91W - 82L
1,542 Elo+
Solo
Evie
Evie
HatedZayFPS
Evie
Level 51
Champion Stats
11W - 23L
1,475 SR
Queue Stats
72W - 74L
1,461 Elo+
Solo
Mal'Damba
Mal'Damba
TheBoris100
Mal'Damba
Level 144
Champion Stats
1W - 3L
1,388 SR
Queue Stats
46W - 49L
1,514 Elo+
Solo
Kinessa
Kinessa
drybs220311
Kinessa
Level 185
Champion Stats
1W - 4L
1,455 SR
Queue Stats
62W - 54L
1,541 Elo+
Solo
Barik
Barik
miguel450-miguel
Barik
Level 999
Champion Stats
12W - 11L
1,586 SR
Queue Stats
477W - 484L
1,560 Elo+
Solo
Team Averages
Level 297
1,491 SR
1,524 Elo+

VS

Team Averages
Level 88
1,458 SR
1,422 Elo+
Talus
Talus
BatiJeff
Talus
Level 58
Champion Stats
1W - 1L
1,302 SR
Queue Stats
1W - 5L
1,120 Elo+
Solo
Makoa
Makoa
Blazefall7885
Makoa
Level 111
Champion Stats
1W - 0L
1,500 SR
Queue Stats
160W - 147L
1,520 Elo+
Solo
Fernando
Fernando
CRIMSONxARBITER
Fernando
Level 145
Champion Stats
8W - 5L
1,546 SR
Queue Stats
53W - 74L
1,496 Elo+
Solo
Tyra
Tyra
Noeressualf
Tyra
Level 55
Champion Stats
71W - 66L
1,566 SR
Queue Stats
230W - 235L
1,528 Elo+
Solo
Mal'Damba
Mal'Damba
haruxsuh
Mal'Damba
Level 73
Champion Stats
2W - 2L
1,376 SR
Queue Stats
185W - 205L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
36
16 / 13 / 9
3,621
259
86,937
46,628
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

27
10 / 7 / 4
2,859
204
39,841
23,945
300
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Mal'Damba
TheBoris100
Mal'Damba
53
3 / 11 / 11
2,852
204
39,374
40,164
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 20%.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Kinessa
drybs220311
Kinessa
57
8 / 8 / 8
2,802
200
53,596
32,356
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

60
1 / 7 / 15
3,954
282
53,201
59,337
57,594
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
BatiJeff
Talus
30
15 / 7 / 5
3,036
217
37,558
37,851
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

58
9 / 7 / 8
3,306
236
48,661
84,650
67,713
Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 24% for 3s after using Shell Spin.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Fernando
58
13 / 10 / 16
3,922
280
41,859
87,099
76,361
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
5 / 7 / 19
2,973
212
46,014
27,183
450
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
haruxsuh
Mal'Damba
41
4 / 7 / 12
2,941
210
28,338
36,166
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
7m 25s
85
Kill Participation
106
38
Kills
46
46
Deaths
38
47
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Talus
BatiJeff
Talus
15
7
5
2.5
W
9
7
8
1.86
W
Fernando
13
10
16
2.1
L
Kasumi
16
13
9
1.58
L
10
7
4
1.71
W
5
7
19
2.07
L
Mal'Damba
TheBoris100
Mal'Damba
3
11
11
0.77
L
Kinessa
drybs220311
Kinessa
8
8
8
1.5
W
Mal'Damba
haruxsuh
Mal'Damba
4
7
12
1.43
L
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

272,949
Damage
202,430
202,430
Taken
272,949
57,894
Shielding
144,524
79,211
Healing
115,001
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
BatiJeff
Talus
37,558
36,118
0
17,172
37,851
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,661
43,802
0
8,136
84,650
67,713

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Fernando
41,859
31,200
0
11,201
87,099
76,361
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Kasumi
86,937
60,621
0
3,996
46,628
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
39,841
37,426
0
3,955
23,945
300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
46,014
20,994
0
7,580
27,183
450

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
Mal'Damba
TheBoris100
Mal'Damba
39,374
27,112
35,652
14,105
40,164
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Kinessa
drybs220311
Kinessa
53,596
42,701
0
10,369
32,356
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Mal'Damba
haruxsuh
Mal'Damba
28,338
13,375
54,078
16,834
36,166
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
53,201
53,201
0
11,134
59,337
57,594
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role