Player Matchup
VS
Match Stats

Tracker
Hunter's Mark
Increase your Movement Speed by 15% while Hunter's Mark is active.
Level 3

Quick Release
Nade Launcher
Generate 6 Ammo after using Nade Launcher.
Level 3

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2

Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4

Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Infamy
Armor
Increase your maximum Health by 150.
Level 3

Fan the Flames
Billow
Reduce the Cooldown of Billow by 42% after getting an Elimination.
Level 3

Hideout
Billow
Reduce the Cooldown of Whirl by 3s after using Billow.
Level 3

Dragon Oil
Armor
Increase your maximum Ammo by 3.
Level 3

Malice
Armor
Increase your Reload Speed by 30%.
Level 3

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 5.
Level 5

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3

Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3

Lie in Wait
Armor
After 1s of standing still, regenerate 2 Ammo every 2s.
Level 2

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2

Level 1

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Level 1

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 3.2s.
Level 4

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Team 1 Score
4
VS
Team 2 Score
1

Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5

Hallowed Sight
Pyre Strike
Generate 15% Wrath after hitting an enemy with Pyre Strike.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5

Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.
Level 1

Incandescent Being
Armor
Increase your maximum Health by 150.
Level 3

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1

Sharpened Slaughter
Weapon
Increase Projectile Speed by 40%, but set your maximum Ammo to 2.
Level 4

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Level 2

Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 24%.
Level 4

Unholy Flight
Death Wings
Reduce your damage taken by 20% for 1.5s after activating Death Wings.
Level 4

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Level 2

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.