Player Matchup

Inara
Inara
AlphaKritz
Inara
Level 283
Champion Stats
6W - 3L
1,645 SR
Queue Stats
57W - 46L
1,572 Elo+
Party 2
Seris
Seris
AmberHunter
Seris
Level 151
Champion Stats
1W - 0L
1,500 SR
Queue Stats
45W - 31L
1,631 Elo+
Party 2
Lian
Lian
KadaVir
Lian
Level 19
Champion Stats
2W - 2L
1,252 SR
Queue Stats
23W - 16L
1,605 Elo+
Party 2
Talus
Talus
Str8OuttaTF2
Talus
Level 225
Champion Stats
5W - 4L
1,462 SR
Queue Stats
45W - 36L
1,584 Elo+
Party 2
Imani
Imani
Viktimizer
Imani
Level 339
Champion Stats
5W - 8L
1,446 SR
Queue Stats
59W - 44L
1,614 Elo+
Party 2
Team Averages
Level 203
1,461 SR
1,601 Elo+

VS

Team Averages
Level 421
1,568 SR
1,587 Elo+
Corvus
Corvus
LiquidLuiChap
Corvus
Level 80
Champion Stats
5W - 5L
1,610 SR
Queue Stats
65W - 54L
1,607 Elo+
Party 1
Ruckus
Ruckus
Prodigyll
Ruckus
Level 630
Champion Stats
1W - 4L
1,323 SR
Queue Stats
613W - 604L
1,462 Elo+
Solo
Moji
Moji
SleepyShaljin
Moji
Level 288
Champion Stats
104W - 68L
1,668 SR
Queue Stats
789W - 742L
1,618 Elo+
Party 1
Inara
Inara
daniloyami
Inara
Level 999
Champion Stats
89W - 38L
1,691 SR
Queue Stats
926W - 944L
1,578 Elo+
Solo
Vora
Vora
ºSkºChris
Vora
Level 107
Champion Stats
0W - 1L
1,545 SR
Queue Stats
5W - 3L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
57
8 / 11 / 25
4,361
242
64,808
129,756
27,548
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

46
4 / 11 / 29
4,394
244
26,932
51,074
1,110
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

Lian
KadaVir
Lian
13
20 / 13 / 21
4,770
265
108,092
62,155
1,381
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

53
22 / 11 / 22
5,104
284
94,418
64,607
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Imani
51
16 / 10 / 31
4,853
270
140,088
56,119
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
23 / 19 / 11
4,223
235
129,241
66,240
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 30% while Projection is out.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Ruckus
Prodigyll
Ruckus
54
11 / 11 / 11
3,822
212
73,264
125,367
41,312
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

40
5 / 13 / 20
3,970
221
40,855
53,087
44,385

Level 4

Level 4

Level 3

Level 2

Level 2

Level 1

Inara
59
0 / 13 / 7
2,656
148
30,662
119,336
3,848
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

34
17 / 14 / 8
4,009
223
89,689
70,308
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
7m 0s
198
Kill Participation
113
70
Kills
56
56
Deaths
70
128
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Inara
8
11
25
1.86
W
4
11
29
1.68
W
Lian
KadaVir
Lian
20
13
21
2.35
L
23
19
11
1.5
L
Ruckus
Prodigyll
Ruckus
11
11
11
1.5
L
5
13
20
1.15
W
22
11
22
3
W
Imani
16
10
31
3.15
L
Inara
0
13
7
0.27
L
17
14
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

434,338
Damage
363,711
363,711
Taken
434,338
30,039
Shielding
89,545
193,422
Healing
202,295
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
64,808
56,761
0
4,190
129,756
27,548
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
26,932
21,574
107,149
22,934
51,074
1,110
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Lian
KadaVir
Lian
108,092
102,569
3,451
11,821
62,155
1,381

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
129,241
66,303
13,473
13,974
66,240
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
Prodigyll
Ruckus
73,264
57,059
0
923
125,367
41,312

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
40,855
40,855
129,243
18,107
53,087
44,385
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
94,418
87,902
3,172
24,790
64,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Imani
140,088
75,273
7,198
8,717
56,119
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

L
Inara
30,662
18,090
0
7,890
119,336
3,848

Level 1

L
89,689
54,279
0
18,685
70,308
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role