Player Matchup

Ruckus
Ruckus
DammSkeez
Ruckus
Level 37
Champion Stats
8W - 3L
1,662 SR
Queue Stats
34W - 24L
1,527 Elo+
Party 1
Zhin
Zhin
Lonquan22
Zhin
Level 15
Champion Stats
2W - 2L
1,430 SR
Queue Stats
5W - 6L
1,463 Elo+
Solo
Kasumi
Kasumi
NakiWick
Kasumi
Level 22
Champion Stats
10W - 6L
1,646 SR
Queue Stats
11W - 7L
1,559 Elo+
Party 1
Rei
Rei
alonek2
Rei
Level 295
Champion Stats
53W - 40L
1,601 SR
Queue Stats
456W - 356L
1,655 Elo+
Party 3
Ying
Ying
curtmcc
Ying
Level 189
Champion Stats
13W - 5L
1,680 SR
Queue Stats
393W - 299L
1,650 Elo+
Party 3
Team Averages
Level 112
1,604 SR
1,571 Elo+

VS

Team Averages
Level 522
1,620 SR
1,531 Elo+
Azaan
Azaan
CoughingKaoz
Azaan
Level 448
Champion Stats
66W - 57L
1,586 SR
Queue Stats
793W - 737L
1,577 Elo+
Party 2
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
1,910W - 1,361L
1,615 SR
Queue Stats
2,565W - 1,891L
1,631 Elo+
Solo
Ying
Ying
Myike_unt_itches
Ying
Level 112
Champion Stats
115W - 82L
1,592 SR
Queue Stats
287W - 257L
1,522 Elo+
Party 2
Fernando
Fernando
Tragic_Trouble
Fernando
Level 999
Champion Stats
16W - 13L
1,553 SR
Queue Stats
347W - 379L
1,499 Elo+
Party 2
Lillith
Lillith
thraett-
Lillith
Level 52
Champion Stats
1W - 1L
1,756 SR
Queue Stats
41W - 55L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
DammSkeez
Ruckus
17
8 / 5 / 22
4,627
331
111,776
114,181
47,300
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Zhin
10
6 / 6 / 18
3,863
276
62,595
65,377
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Kasumi
NakiWick
Kasumi
16
14 / 13 / 11
4,065
290
97,181
74,759
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Rei
58
8 / 3 / 23
4,783
342
114,347
51,932
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
curtmcc
Ying
46
15 / 1 / 27
4,934
352
109,915
48,778
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 11 / 8
3,034
217
77,804
127,029
44,500
Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

59
10 / 8 / 9
3,206
229
85,560
78,616
0
Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

37
5 / 8 / 17
3,062
219
87,417
53,739
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
58
4 / 14 / 8
3,394
242
61,016
171,202
84,643
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
thraett-
Lillith
19
2 / 10 / 13
2,905
208
43,230
65,228
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 57s
Objective Time
6m 45s
152
Kill Participation
82
51
Kills
27
28
Deaths
51
101
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
11
8
0.91
W
Ruckus
DammSkeez
Ruckus
8
5
22
3.8
L
10
8
9
1.81
W
Zhin
6
6
18
2.5
L
5
8
17
1.69
W
Kasumi
NakiWick
Kasumi
14
13
11
1.5
L
Fernando
4
14
8
0.57
W
Rei
8
3
23
6.5
W
Ying
curtmcc
Ying
15
1
27
28.5
L
Lillith
thraett-
Lillith
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

495,814
Damage
355,027
355,027
Taken
495,814
47,300
Shielding
129,143
267,134
Healing
257,525
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,804
57,321
0
2,241
127,029
44,500
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
DammSkeez
Ruckus
111,776
86,469
0
14,667
114,181
47,300
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
85,560
61,378
75,173
29,276
78,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Zhin
62,595
45,576
0
7,728
65,377
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
87,417
61,443
70,099
13,238
53,739
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
Kasumi
NakiWick
Kasumi
97,181
71,233
0
5,093
74,759
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Fernando
61,016
38,050
154
360
171,202
84,643
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Rei
114,347
85,565
89,402
19,534
51,932
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
curtmcc
Ying
109,915
108,262
108,997
21,713
48,778
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Lillith
thraett-
Lillith
43,230
22,896
66,220
764
65,228
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role