Player Matchup
VS
Match Stats

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5

Healing Vapors
Smoke Screen
Heal for 500 over 2s while in Smoke Screen.
Level 4

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1

Decrepify
Poison Bolts
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Level 2

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5

Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5

Moonlight Garden
Weapon
Generate 2% Moonlight for each enemy hit with Light Bow.
Level 1

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 2.4s.
Level 4

Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 16%.
Level 2

Indomitable
Armor
Gain 30% Lifesteal.
Level 3

Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3

Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.
Level 1

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1

Ancient Duty
Armor
Increase your maximum Health by 250.
Level 5

Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1

Triumphant Ascension
Soul Harvest
Heal for 400 after activating Soul Harvest.
Level 4

Apocalypse
Juggernaut
Heal for 450 for each champion hit by Juggernaut.
Level 3

Sinister Allies
Armor
Increase your maximum Health by 600.
Level 4

Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2

Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 2s after activating Soul Harvest.
Level 2

Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Caretaker
Warder's Field
Heal for 22 every 1s while standing in Warder's Field.
Level 1

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Steadfast
Armor
Increase your maximum Health by 450.
Level 3

Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Criminal Record
Dragon Stance
Gain 7% Lifesteal while in Dragon Stance.
Level 2

Memento
Weapon
Increase your maximum Ammo by 25.
Level 5

Tenacious
Shadow Step
Heal for 40 after activating Shadow Step.
Level 1

Guild Tactics
Skewer
Heal for 320 after hitting at least one enemy with Skewer.
Level 2

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Force of Nature
Armor
Gain a 750-Health Shield for 3s after dropping to or below 50% Health.
Level 5

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.
Level 1

Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5

Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1

Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3

Blood and Stone
Shatterfall
Gain 24% Power Siphon charge for each enemy hit by Shatterfall.
Level 4

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Level 3

Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 40%.
Level 4

Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1
