Player Matchup

Azaan
Azaan
Diamond III
ConstantSorrøw
Azaan
Diamond III
Level 269
Champion Stats
14W - 14L
1,728 SR
Queue Stats
556W - 504L
1,627 Elo+
Party 2
Lian
Lian
Diamond III
Daemôn
Lian
Diamond III
Level 595
Champion Stats
153W - 94L
1,708 SR
Queue Stats
523W - 452L
1,650 Elo+
Party 3
Vora
Vora
Diamond I
Joarz
Vora
Diamond I
Level 999
Champion Stats
189W - 168L
1,690 SR
Queue Stats
2,559W - 2,505L
1,685 Elo+
Party 3
Fernando
Fernando
Platinum II
JuhBebe
Fernando
Platinum II
Level 40
Champion Stats
4W - 3L
1,761 SR
Queue Stats
81W - 52L
1,688 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond II
Kyöuki
Mal'Damba
Diamond II
Level 882
Champion Stats
65W - 55L
1,734 SR
Queue Stats
2,039W - 2,023L
1,654 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 557
1,724 SR
1,661 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 627
1,685 SR
1,625 Elo+
Khan
Khan
Diamond III
CONDECORADO
Khan
Diamond III
Level 242
Champion Stats
4W - 6L
1,660 SR
Queue Stats
86W - 79L
1,603 Elo+
Solo
Inara
Inara
Platinum I
Eagostoso
Inara
Platinum I
Level 354
Champion Stats
28W - 26L
1,630 SR
Queue Stats
820W - 799L
1,599 Elo+
Solo
Lillith
Lillith
Diamond IV
Elijäh
Lillith
Diamond IV
Level 999
Champion Stats
27W - 26L
1,658 SR
Queue Stats
719W - 646L
1,635 Elo+
Solo
Zhin
Zhin
Diamond III
Repentänce
Zhin
Diamond III
Level 944
Champion Stats
195W - 159L
1,762 SR
Queue Stats
618W - 591L
1,674 Elo+
Party 1
VII
VII
Masters
höwl
VII
Masters
Level 597
Champion Stats
146W - 101L
1,716 SR
Queue Stats
254W - 201L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 6 / 4
1,621
180
50,499
64,619
8,274
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Lian
Daemôn
Lian
59
6 / 9 / 4
2,870
319
47,876
37,894
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 25 units.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Vora
Joarz
Vora
59
6 / 14 / 1
1,659
184
48,076
39,854
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
JuhBebe
Fernando
23
3 / 8 / 6
1,948
216
38,220
75,712
27,256
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
Kyöuki
Mal'Damba
59
1 / 4 / 7
1,900
211
22,135
16,689
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
VatuBomb King
Team 1 Score

0

VS

Team 2 Score

4

Bans
Kinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
4 / 3 / 9
2,250
250
27,135
56,029
7,988
Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
Eagostoso
Inara
59
5 / 3 / 11
2,766
307
39,069
54,240
1,695
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lillith
Elijäh
Lillith
59
4 / 6 / 16
2,869
319
30,582
34,864
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

58
13 / 2 / 11
2,906
323
71,160
27,125
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

VII
höwl
VII
58
15 / 5 / 9
2,759
307
66,822
34,548
0
Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 15s
Objective Time
6m 45s
41
Kill Participation
97
19
Kills
41
41
Deaths
19
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
3
6
4
0.83
L
Lian
Daemôn
Lian
6
9
4
0.89
W
Inara
Eagostoso
Inara
5
3
11
3.5
W
Lillith
Elijäh
Lillith
4
6
16
2
L
Vora
Joarz
Vora
6
14
1
0.46
L
Fernando
JuhBebe
Fernando
3
8
6
0.75
L
Mal'Damba
Kyöuki
Mal'Damba
1
4
7
1.13
W
13
2
11
9.25
W
VII
höwl
VII
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,806
Damage
234,768
234,768
Taken
206,806
35,530
Shielding
9,683
112,315
Healing
118,382
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,135
24,142
8,047
8,527
56,029
7,988
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
50,499
39,928
0
12,156
64,619
8,274
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
Daemôn
Lian
47,876
46,933
0
6,861
37,894
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
Eagostoso
Inara
39,069
34,949
0
7,917
54,240
1,695
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
Elijäh
Lillith
30,582
14,878
83,424
842
34,864
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Joarz
Vora
48,076
31,789
0
4,926
39,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
JuhBebe
Fernando
38,220
24,500
0
3,180
75,712
27,256
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Kyöuki
Mal'Damba
22,135
8,612
78,127
7,065
16,689
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,160
54,456
0
288
27,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
VII
höwl
VII
66,822
65,282
0
9,337
34,548
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role