Player Matchup

Bomb King
Bomb King
Diamond IV
Menstrual
Bomb King
Diamond IV
Level 114
Champion Stats
158W - 130L
1,760 SR
Queue Stats
310W - 330L
1,626 Elo+
Solo
Barik
Barik
Diamond V
Ramp0t
Barik
Diamond V
Level 999
Champion Stats
19W - 25L
1,568 SR
Queue Stats
1,430W - 1,413L
1,641 Elo+
Solo
Sha Lin
Sha Lin
Platinum III
ViktorMechanics
Sha Lin
Platinum III
Level 81
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,734 Elo+
Party 3
Ying
Ying
Diamond V
Ωmega
Ying
Diamond V
Level 901
Champion Stats
19W - 17L
1,843 SR
Queue Stats
145W - 119L
1,673 Elo+
Party 3
Khan
Khan
Diamond IV
绕WhySoSerious
Khan
Diamond IV
Level 392
Champion Stats
60W - 55L
1,680 SR
Queue Stats
242W - 228L
1,640 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 497
1,670 SR
1,663 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 338
1,664 SR
1,647 Elo+
Atlas
Atlas
Diamond V
Trombocit
Atlas
Diamond V
Level 999
Champion Stats
18W - 19L
1,706 SR
Queue Stats
505W - 467L
1,618 Elo+
Party 1
Zhin
Zhin
Platinum I
maslomaslyanoe
Zhin
Platinum I
Level 209
Champion Stats
32W - 21L
1,757 SR
Queue Stats
134W - 105L
1,690 Elo+
Party 2
Nyx
Nyx
Platinum III
tiredafyx
Nyx
Platinum III
Level 212
Champion Stats
7W - 15L
1,469 SR
Queue Stats
616W - 563L
1,574 Elo+
Solo
Evie
Evie
Diamond II
éviè
Evie
Diamond II
Level 57
Champion Stats
38W - 28L
1,775 SR
Queue Stats
153W - 97L
1,727 Elo+
Party 1
Corvus
Corvus
Diamond IV
ЧерезСилу
Corvus
Diamond IV
Level 213
Champion Stats
88W - 124L
1,614 SR
Queue Stats
733W - 708L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Menstrual
Bomb King
42
15 / 8 / 13
3,372
337
66,253
38,877
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 80%.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Barik
Ramp0t
Barik
55
4 / 5 / 22
3,202
320
46,354
50,973
19,832
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

41
11 / 7 / 9
2,950
295
53,202
35,669
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
Ωmega
Ying
59
5 / 3 / 25
3,510
351
10,009
23,253
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
10 / 2 / 16
3,046
305
48,071
30,631
3,367
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
Vatu
Team 1 Score

4

VS

Team 2 Score

1

Bans
VoraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Trombocit
Atlas
59
6 / 7 / 8
2,277
228
43,403
85,926
2,300
Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

29
11 / 8 / 4
2,313
231
50,466
37,303
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

58
1 / 11 / 6
1,234
123
20,869
35,547
6,647
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Evie
éviè
Evie
34
6 / 13 / 6
2,255
226
51,397
34,027
0
Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

25
0 / 8 / 16
2,542
254
13,268
31,086
1,690
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 53s
Objective Time
1m 29s
130
Kill Participation
64
45
Kills
24
25
Deaths
47
85
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Menstrual
Bomb King
15
8
13
2.69
W
Barik
Ramp0t
Barik
4
5
22
3
L
Atlas
Trombocit
Atlas
6
7
8
1.43
W
11
7
9
2.21
L
11
8
4
1.63
L
1
11
6
0.36
L
Evie
éviè
Evie
6
13
6
0.69
W
Ying
Ωmega
Ying
5
3
25
5.83
L
0
8
16
1
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,889
Damage
179,403
179,403
Taken
223,889
23,199
Shielding
10,637
112,180
Healing
85,963
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Menstrual
Bomb King
66,253
60,832
0
113
38,877
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Barik
Ramp0t
Barik
46,354
46,354
0
6,741
50,973
19,832
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
Trombocit
Atlas
43,403
43,403
0
9,387
85,926
2,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
53,202
48,655
0
1,266
35,669
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
50,466
41,452
0
0
37,303
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
20,869
16,636
0
61
35,547
6,647

Level 1

L
Evie
éviè
Evie
51,397
50,757
720
4,343
34,027
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Ying
Ωmega
Ying
10,009
10,009
74,907
13,205
23,253
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,268
5,459
61,985
9,467
31,086
1,690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
48,071
46,046
6,487
9,461
30,631
3,367
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role