Player Matchup
VS
Match Stats

Acumen
Explosive Flask
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Level 5

Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2

Escape Artist
Weightless
Increase the duration of Weightless by 0.4s.
Level 1

Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.5s.
Level 2

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Malice
Armor
Increase your Reload Speed by 10%.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 44% while Billow is active.
Level 4

Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3

Viciousness
Counter
Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.
Level 3

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 20%.
Level 4

Rogues of a Feather
Love
Heal for 30 after hitting an enemy with Love.
Level 2

Shoot and Dash
Love
Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.
Level 3

Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.
Level 2

Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 32%.
Level 4

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5

Depths of Despair
Reduce the damage you take by 4% for 2s after activating Conviction.
Level 1

Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1

Tools of Salvation
Increase your maximum Health by 450.
Level 3

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 0.7s.
Level 1

Warden
Emitter
Increase the duration of Emitter by 1s.
Level 1

Dampener
Armor
Increase your maximum Health by 450.
Level 3

Nanotechnology
Emitter
Heal for 250 every 1s while Emitter is active.
Level 5

Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 0.6s.
Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1s.
Level 2

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5

Unstoppable
Blossom
Reduce your damage taken by 24% for 4s after using Blossom.
Level 4

Nature's Quickness
Vine
Increase your Movement Speed by 8% for 2s after using Vine.
Level 1

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3

Rebound
Armor
Increase your Healing received by 10% while at or below 50% Health.
Level 2

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.