Player Matchup
VS
Match Stats

Steadfast
Armor
Increase your maximum Health by 300.
Level 2

Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3

Caretaker
Warder's Field
Heal for 88 every 1s while standing in Warder's Field.
Level 4

Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Stone Bulwark
Earthen Guard
Heal for 140 every 1s while Earthen Guard is active.
Level 5

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Level 2

Slip Away
Armor
Increase your Movement Speed by 28% while Out of Combat.
Level 4

Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 3s.
Level 3

Healing Vapors
Smoke Screen
Heal for 250 over 2s while in Smoke Screen.
Level 2

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Drain Life
Blast Shot
Heal for 75 over 2s for each enemy hit by Blast Shot.
Level 1

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Raze
Disengage
Increase the Knockback applied to enemies by Disengage by 24%.
Level 3

Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 20%.
Level 4

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Snake Pit
Armor
Increase your Movement Speed by 12%.
Level 3

Fleeting
Slither
Reduce the Cooldown of Slither by 1.7999999999999998s.
Level 3

Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1

Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.
Level 3

New Purpose
Armor
Increase your maximum Health by 100.
Level 2

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

The Maw's Embrace
Weapon
Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.
Level 5

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Righteous Fury
Reduce the Cooldown of Sanctuary by 1.2s after using Reckoning.
Level 2

Indignation
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Level 3

Forged in Battle
Reduce the Cooldown of Sanctuary by 1.2s.
Level 2

Deadly Edict
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Level 4

Overwhelming Presence
Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.
Level 4

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Disappear
Armor
Increase your Movement Speed by 7% while Out of Combat.
Level 1

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Fracture
Shatter
Heal your Illusions for 100% of their maximum Health after activating Shatter.
Level 5

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3

Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1

Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 30%.
Level 5

Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2

Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 20%.
Level 1

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2

Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Level 1

Level 1

Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.