Player Matchup

Fernando
Fernando
LiquidGoat
Fernando
Level 394
Champion Stats
46W - 49L
1,610 SR
Queue Stats
963W - 982L
1,604 Elo+
Party 1
Seris
Seris
MisfitCarrot
Seris
Level 230
Champion Stats
125W - 95L
1,695 SR
Queue Stats
463W - 453L
1,620 Elo+
Party 1
Tyra
Tyra
Noob094
Tyra
Level 65
Champion Stats
1W - 2L
1,447 SR
Queue Stats
24W - 18L
1,597 Elo+
Solo
Dredge
Dredge
QuamPlures
Dredge
Level 999
Champion Stats
10W - 7L
1,565 SR
Queue Stats
1,362W - 1,375L
1,553 Elo+
Solo
Raum
Raum
skippybondingle
Raum
Level 448
Champion Stats
57W - 38L
1,626 SR
Queue Stats
948W - 977L
1,605 Elo+
Party 1
Team Averages
Level 427
1,589 SR
1,596 Elo+

VS

Team Averages
Level 676
1,609 SR
1,560 Elo+
Imani
Imani
Kookie3000
Imani
Level 999
Champion Stats
105W - 115L
1,672 SR
Queue Stats
1,996W - 1,987L
1,553 Elo+
Solo
Lex
Lex
SpyReader
Lex
Level 272
Champion Stats
0W - 5L
1,329 SR
Queue Stats
157W - 169L
1,578 Elo+
Solo
Seris
Seris
VoraHP
Seris
Level 109
Champion Stats
29W - 38L
1,586 SR
Queue Stats
305W - 289L
1,595 Elo+
Solo
Willo
Willo
swatjoshua
Willo
Level 999
Champion Stats
168W - 132L
1,653 SR
Queue Stats
1,770W - 1,793L
1,539 Elo+
Solo
Torvald
Torvald
Ârcangel
Torvald
Level 999
Champion Stats
10W - 5L
1,807 SR
Queue Stats
2,273W - 2,251L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LiquidGoat
Fernando
56
1 / 0 / 9
2,324
332
16,218
36,198
46,919
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

39
7 / 0 / 9
2,285
326
24,140
14,124
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Tyra
Noob094
Tyra
20
5 / 2 / 9
1,460
209
17,590
12,985
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Dredge
QuamPlures
Dredge
60
8 / 2 / 3
1,905
272
25,980
15,521
1,355
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

56
4 / 1 / 10
2,087
298
24,242
46,491
7,617
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
60
0 / 7 / 1
702
100
11,892
23,902
0
52
1 / 5 / 1
1,034
148
21,647
21,243
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Seris
VoraHP
Seris
26
0 / 4 / 1
1,066
152
11,730
17,171
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Willo
58
3 / 5 / 0
954
136
44,147
17,874
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Torvald
Ârcangel
Torvald
60
1 / 4 / 1
1,151
164
35,903
27,980
40,064
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 50% during Recharge and for 3s after it ends.

Level 5

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 35s
Objective Time
52s
65
Kill Participation
9
25
Kills
5
5
Deaths
25
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Imani
0
7
1
0.07
W
Fernando
LiquidGoat
Fernando
1
0
9
5.5
W
7
0
9
11.5
W
Tyra
Noob094
Tyra
5
2
9
4.75
W
Dredge
QuamPlures
Dredge
8
2
3
4.75
L
1
5
1
0.3
L
Seris
VoraHP
Seris
0
4
1
0.13
W
4
1
10
9
L
Willo
3
5
0
0.6
L
Torvald
Ârcangel
Torvald
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,170
Damage
125,319
125,319
Taken
108,170
55,891
Shielding
40,064
79,303
Healing
44,954
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
11,892
10,133
0
20
23,902
0
W
Fernando
LiquidGoat
Fernando
16,218
8,976
0
889
36,198
46,919

Level 1

W
24,140
20,624
38,343
8,219
14,124
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Tyra
Noob094
Tyra
17,590
11,770
0
2,258
12,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
QuamPlures
Dredge
25,980
19,650
0
7,318
15,521
1,355
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,647
20,823
0
1,502
21,243
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Seris
VoraHP
Seris
11,730
9,220
33,403
7,100
17,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,242
19,043
18,004
4,272
46,491
7,617

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Willo
44,147
25,495
0
1,930
17,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
Ârcangel
Torvald
35,903
30,086
0
999
27,980
40,064
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role