Player Matchup

Mal'Damba
Mal'Damba
Gold I
CrisssRO12
Mal'Damba
Gold I
Level 340
Champion Stats
1W - 4L
1,462 SR
Queue Stats
35W - 27L
1,623 Elo+
Solo
Moji
Moji
Gold III
PocketWaifu69
Moji
Gold III
Level 122
Champion Stats
6W - 9L
1,620 SR
Queue Stats
64W - 59L
1,520 Elo+
Party 1
Buck
Buck
Qualifying
Shanqks
Buck
Qualifying
Level 94
Champion Stats
0W - 1L
1,509 SR
Queue Stats
6W - 11L
1,440 Elo+
Solo
Imani
Imani
Gold III
jormua
Imani
Gold III
Level 63
Champion Stats
0W - 2L
1,394 SR
Queue Stats
25W - 27L
1,478 Elo+
Party 1
Inara
Inara
Gold II
phatomorion
Inara
Gold II
Level 376
Champion Stats
34W - 29L
1,630 SR
Queue Stats
569W - 562L
1,510 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 199
1,523 SR
1,514 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 434
1,661 SR
1,545 Elo+
Ying
Ying
Gold III
D3M0URU5
Ying
Gold III
Level 134
Champion Stats
20W - 23L
1,518 SR
Queue Stats
591W - 568L
1,529 Elo+
Solo
Lillith
Lillith
Platinum V
GahRaeTTV
Lillith
Platinum V
Level 354
Champion Stats
1W - 0L
1,847 SR
Queue Stats
61W - 49L
1,618 Elo+
Solo
Ash
Ash
Silver II
Nick789
Ash
Silver II
Level 145
Champion Stats
7W - 7L
1,620 SR
Queue Stats
13W - 19L
1,397 Elo+
Solo
Cassie
Cassie
Platinum IV
Nøhr
Cassie
Platinum IV
Level 658
Champion Stats
52W - 55L
1,590 SR
Queue Stats
695W - 682L
1,582 Elo+
Solo
Zhin
Zhin
Platinum III
gamimene
Zhin
Platinum III
Level 881
Champion Stats
119W - 113L
1,728 SR
Queue Stats
1,454W - 1,424L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CrisssRO12
Mal'Damba
59
3 / 6 / 24
3,162
198
32,054
27,152
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 10%.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
10 / 9 / 14
2,897
181
69,030
49,628
63,716

Level 1

Level 5

Level 4

Level 3

Level 2

Level 1

Buck
Shanqks
Buck
52
14 / 9 / 12
2,823
176
46,545
62,413
0
Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Imani
jormua
Imani
48
9 / 11 / 13
2,809
176
96,661
59,649
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 0.6s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

42
10 / 5 / 20
3,339
209
84,949
140,914
29,609
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanVatu
Team 1 Score

3

VS

Team 2 Score

4

Bans
VoraAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
34
9 / 8 / 14
4,257
266
50,072
59,170
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Lillith
GahRaeTTV
Lillith
59
1 / 4 / 19
4,260
266
34,312
26,166
750
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Tainted Form

Tainted Form

Weapon

Gain 1% of Max Health when hitting a marked enemy.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ash
47
2 / 14 / 11
4,314
270
36,530
98,757
62,684
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1250.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Cassie
Nøhr
Cassie
58
15 / 12 / 5
4,482
280
122,077
79,974
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 5 Ammo for each enemy hit by Blast Shot.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Zhin
57
13 / 8 / 11
4,333
271
96,765
65,172
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 9s
Objective Time
7m 42s
129
Kill Participation
100
46
Kills
40
40
Deaths
46
83
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
CrisssRO12
Mal'Damba
3
6
24
2.5
W
Ying
9
8
14
2
W
Lillith
GahRaeTTV
Lillith
1
4
19
2.63
W
Ash
2
14
11
0.54
W
Cassie
Nøhr
Cassie
15
12
5
1.46
L
10
9
14
1.89
L
Buck
Shanqks
Buck
14
9
12
2.22
W
Zhin
13
8
11
2.31
L
Imani
jormua
Imani
9
11
13
1.41
L
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,239
Damage
339,756
339,756
Taken
329,239
93,325
Shielding
63,434
219,060
Healing
171,167
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
CrisssRO12
Mal'Damba
32,054
17,359
147,745
11,221
27,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
50,072
28,127
39,236
16,183
59,170
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Lillith
GahRaeTTV
Lillith
34,312
17,053
102,751
154
26,166
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ash
36,530
32,026
0
1,592
98,757
62,684
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

W
Cassie
Nøhr
Cassie
122,077
88,700
0
6,802
79,974
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
69,030
62,698
30,410
4,659
49,628
63,716
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
Shanqks
Buck
46,545
37,445
0
15,455
62,413
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
96,765
83,291
0
4,449
65,172
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Imani
jormua
Imani
96,661
37,940
0
5,550
59,649
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
84,949
73,469
0
4,020
140,914
29,609

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role