Player Matchup

Kasumi
Kasumi
Platinum IV
Acyer
Kasumi
Platinum IV
Level 122
Champion Stats
3W - 2L
1,647 SR
Queue Stats
6W - 5L
1,495 Elo+
Party 2
Imani
Imani
Platinum IV
BootyThicc
Imani
Platinum IV
Level 804
Champion Stats
24W - 19L
1,682 SR
Queue Stats
194W - 186L
1,564 Elo+
Solo
Yagorath
Yagorath
Gold V
FrenchPlayerSay
Yagorath
Gold V
Level 62
Champion Stats
2W - 0L
1,638 SR
Queue Stats
64W - 67L
1,411 Elo+
Party 2
Seris
Seris
Gold V
YoungSlasher
Seris
Gold V
Level 50
Champion Stats
5W - 1L
1,686 SR
Queue Stats
26W - 29L
1,417 Elo+
Party 2
Barik
Barik
Gold IV
elcocotozore
Barik
Gold IV
Level 103
Champion Stats
7W - 3L
1,676 SR
Queue Stats
231W - 218L
1,440 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 228
1,666 SR
1,465 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 166
1,577 SR
1,510 Elo+
Inara
Inara
Gold II
Almalekabood
Inara
Gold II
Level 89
Champion Stats
33W - 20L
1,694 SR
Queue Stats
148W - 113L
1,568 Elo+
Party 1
Saati
Saati
Silver I
Kanackbozz
Saati
Silver I
Level 121
Champion Stats
9W - 6L
1,627 SR
Queue Stats
178W - 139L
1,523 Elo+
Party 1
Jenos
Jenos
Gold III
SisterNyx
Jenos
Gold III
Level 169
Champion Stats
11W - 18L
1,523 SR
Queue Stats
222W - 230L
1,494 Elo+
Solo
Makoa
Makoa
Silver I
mimissouri
Makoa
Silver I
Level 214
Champion Stats
23W - 26L
1,531 SR
Queue Stats
242W - 193L
1,480 Elo+
Solo
Buck
Buck
Silver I
nfs_jumper
Buck
Silver I
Level 236
Champion Stats
0W - 1L
1,510 SR
Queue Stats
112W - 105L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Acyer
Kasumi
56
23 / 20 / 10
5,026
296
109,432
66,449
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Soulfire

Soulfire

Heal for 200 each time one of your Spirit Lures triggers.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Imani
56
10 / 15 / 21
4,654
274
164,611
60,987
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Yagorath
39
7 / 15 / 18
4,380
258
81,301
169,197
7,909
Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

36
6 / 15 / 20
4,286
252
32,012
63,630
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

46
9 / 12 / 15
4,161
245
72,965
102,662
51,183
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
DrogozVora
Team 1 Score

4

VS

Team 2 Score

3

Bans
ZhinKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
9 / 12 / 31
4,657
274
92,235
115,747
40,451
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
46
25 / 9 / 24
5,083
299
158,981
57,627
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
SisterNyx
Jenos
30
8 / 12 / 40
4,741
279
42,589
40,899
16,322
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
56
17 / 10 / 21
4,228
249
92,232
157,802
30,883
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Sea Legs

Sea Legs

Dredge Anchor

Heal for 360 after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
18 / 13 / 18
4,165
245
80,996
88,246
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 18s
Objective Time
10m 51s
139
Kill Participation
211
55
Kills
77
77
Deaths
56
84
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Kasumi
Acyer
Kasumi
23
20
10
1.4
L
9
12
31
2.04
W
Imani
10
15
21
1.37
W
Yagorath
7
15
18
1.07
L
Saati
25
9
24
4.11
L
Jenos
SisterNyx
Jenos
8
12
40
2.33
W
6
15
20
1.07
W
9
12
15
1.38
L
Makoa
17
10
21
2.75
L
18
13
18
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

460,321
Damage
467,033
462,925
Taken
460,321
59,092
Shielding
87,656
183,649
Healing
235,295
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
Acyer
Kasumi
109,432
86,341
1,953
8,988
66,449
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
92,235
76,080
0
11,556
115,747
40,451

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Imani
164,611
103,131
4,398
11,287
60,987
0

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
81,301
38,710
0
18,300
169,197
7,909
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
158,981
132,787
0
2,874
57,627
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
SisterNyx
Jenos
42,589
32,832
175,241
14,511
40,899
16,322
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
32,012
26,374
97,659
30,054
63,630
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
72,965
72,965
0
11,010
102,662
51,183

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
92,232
85,278
0
17,849
157,802
30,883
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
80,996
71,432
0
13,264
88,246
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role