Player Matchup

Fernando
Fernando
Gold IV
CoXmiTz-ZaG
Fernando
Gold IV
Level 312
Champion Stats
11W - 2L
1,818 SR
Queue Stats
352W - 361L
1,467 Elo+
Solo
Vivian
Vivian
Platinum III
Gutigamer10
Vivian
Platinum III
Level 743
Champion Stats
33W - 26L
1,689 SR
Queue Stats
1,007W - 973L
1,595 Elo+
Solo
Khan
Khan
Platinum V
MONEYHUNTER7
Khan
Platinum V
Level 250
Champion Stats
26W - 19L
1,683 SR
Queue Stats
356W - 353L
1,593 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
OscarTZ23
Mal'Damba
Gold I
Level 999
Champion Stats
27W - 33L
1,566 SR
Queue Stats
793W - 725L
1,597 Elo+
Party 1
Evie
Evie
Platinum III
jQuinonez18
Evie
Platinum III
Level 999
Champion Stats
98W - 105L
1,659 SR
Queue Stats
810W - 781L
1,581 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 661
1,683 SR
1,567 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 777
1,612 SR
1,576 Elo+
Io
Io
Gold V
BeeB33538
Io
Gold V
Level 654
Champion Stats
97W - 78L
1,598 SR
Queue Stats
324W - 346L
1,459 Elo+
Solo
Torvald
Torvald
Platinum II
CramSkull21
Torvald
Platinum II
Level 999
Champion Stats
25W - 16L
1,637 SR
Queue Stats
562W - 545L
1,600 Elo+
Solo
Barik
Barik
Gold IV
GABRIELOO998
Barik
Gold IV
Level 245
Champion Stats
1W - 2L
1,542 SR
Queue Stats
17W - 11L
1,570 Elo+
Solo
Zhin
Zhin
Platinum IV
HanmaJack
Zhin
Platinum IV
Level 999
Champion Stats
63W - 54L
1,676 SR
Queue Stats
998W - 930L
1,624 Elo+
Solo
Octavia
Octavia
Platinum I
MikeGS25
Octavia
Platinum I
Level 990
Champion Stats
5W - 3L
1,606 SR
Queue Stats
544W - 513L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CoXmiTz-ZaG
Fernando
59
4 / 11 / 11
3,437
264
30,951
120,563
114,074
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
58
9 / 4 / 20
3,480
268
71,679
31,230
16,492
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

55
11 / 6 / 11
3,587
276
61,300
115,820
33,674
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Mal'Damba
OscarTZ23
Mal'Damba
60
3 / 3 / 19
3,482
268
24,466
26,890
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
15 / 6 / 8
3,416
263
70,382
49,462
1,750
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bans
AndroxusLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
AtlasSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
3 / 4 / 14
2,964
228
29,684
23,941
2,939
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Torvald
CramSkull21
Torvald
60
6 / 6 / 15
3,033
233
58,123
44,269
114,255
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

52
3 / 11 / 11
3,078
237
61,898
82,131
84,588
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Zhin
54
6 / 11 / 14
2,821
217
89,298
59,420
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Octavia
MikeGS25
Octavia
59
12 / 10 / 9
3,355
258
104,962
49,017
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
5m 56s
111
Kill Participation
93
42
Kills
30
30
Deaths
42
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
4
14
2.5
W
Fernando
CoXmiTz-ZaG
Fernando
4
11
11
0.86
L
Torvald
CramSkull21
Torvald
6
6
15
2.25
L
3
11
11
0.77
W
Vivian
9
4
20
4.75
L
Zhin
6
11
14
1.18
W
11
6
11
2.75
L
Octavia
MikeGS25
Octavia
12
10
9
1.65
W
Mal'Damba
OscarTZ23
Mal'Damba
3
3
19
4.17
W
15
6
8
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,778
Damage
343,965
343,965
Taken
258,778
165,990
Shielding
201,782
218,694
Healing
141,027
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,684
27,218
104,499
13,206
23,941
2,939
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
CoXmiTz-ZaG
Fernando
30,951
18,841
0
13,836
120,563
114,074
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Torvald
CramSkull21
Torvald
58,123
47,437
5,605
2,190
44,269
114,255
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
61,898
61,898
0
10,726
82,131
84,588

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Vivian
71,679
61,692
0
758
31,230
16,492
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Zhin
89,298
78,292
0
190
59,420
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
61,300
54,896
7,963
31,331
115,820
33,674
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
MikeGS25
Octavia
104,962
95,037
618
3,993
49,017
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Mal'Damba
OscarTZ23
Mal'Damba
24,466
11,756
139,464
15,298
26,890
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
70,382
68,982
0
10,044
49,462
1,750
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role