Player Matchup
VS
Match Stats

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

Air Supremacy
Reduce damage taken by 25% for 2.5s after activating Commanding Leap.
Level 5

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.4s.
Level 1

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3

Spirited
Armor
Increase your maximum Health by 150
Level 3

Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 1.5s.
Level 3

Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3

Revitalize
Rune of Travel
Heal for 300 after Teleporting to your Rune of Travel.
Level 3

Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1

Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5

Pyre
Weapon
Increase your maximum Ammo by 15.
Level 1

Fearless Leader
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.
Level 2

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Timeshaper
Protection
Generate 8 Ammo for the target of your Protection.
Level 4

Lifegiver
Protection
Heal the target of your Protection for 150.
Level 2

Hearthwarder
Protection
Generate 150 Shield after using Protection.
Level 2

Glyph of Health
Armor
Increase your maximum Health by 300.
Level 2

Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 22% while Billow is active.
Level 2

Infamy
Armor
Increase your maximum Health by 100.
Level 2

Footwork
Counter
Increase your Movement Speed by 50% for 3s after activating Counter.
Level 5

Kindling
Whirl
Generate 2 Ammo after activating Whirl.
Level 2

Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 10%.
Level 1

Ruthless
Armor
Decrease the rate of Wrath decay by 30%.
Level 3

Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3

Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4

Ignition
Pyre Strike
Reduce the Cooldown of Wings of Wrath by 4s after hitting an enemy with Pyre Strike.
Level 4

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1

Hulking Monstrosity
Armor
Increase your maximum Health by 450.
Level 3

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.
Level 4

It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5

It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5

Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 1.2s.
Level 2

Brawl
Kinetic Burst
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Level 1

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Level 4

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.7999999999999998s.
Level 3

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Plated Leggings
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Level 3

Bullet Hopper
Increase your maximum Ammo by 4.
Level 4

Designer Armor
Increase your maximum Health by 160.
Level 4

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 10%
Level 1

Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 1

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.