Player Matchup

Seris
Seris
Bigjuice724683
Seris
Level 165
Champion Stats
87W - 81L
1,564 SR
Queue Stats
547W - 469L
1,585 Elo+
Party 1
VII
VII
CalliJocobi22
VII
Level 182
Champion Stats
3W - 2L
1,500 SR
Queue Stats
173W - 161L
1,487 Elo+
Solo
Fernando
Fernando
MrPba2010
Fernando
Level 127
Champion Stats
14W - 9L
1,599 SR
Queue Stats
327W - 330L
1,547 Elo+
Party 2
Bomb King
Bomb King
PhantomDonut1
Bomb King
Level 138
Champion Stats
7W - 9L
1,438 SR
Queue Stats
306W - 301L
1,527 Elo+
Party 2
Io
Io
ZOlDBERG
Io
Level 751
Champion Stats
873W - 504L
1,591 SR
Queue Stats
1,055W - 634L
1,554 Elo+
Party 1
Team Averages
Level 273
1,539 SR
1,540 Elo+

VS

Team Averages
Level 698
1,569 SR
1,536 Elo+
Saati
Saati
Hunters-killer90
Saati
Level 999
Champion Stats
54W - 45L
1,594 SR
Queue Stats
1,452W - 1,395L
1,575 Elo+
Solo
Mal'Damba
Mal'Damba
Lechuga Azesina
Mal'Damba
Level 130
Champion Stats
69W - 57L
1,624 SR
Queue Stats
351W - 367L
1,533 Elo+
Solo
Ying
Ying
NonCapybara612
Ying
Level 460
Champion Stats
76W - 55L
1,583 SR
Queue Stats
395W - 382L
1,533 Elo+
Solo
Lillith
Lillith
Thee_AquariusVII
Lillith
Level 902
Champion Stats
87W - 80L
1,558 SR
Queue Stats
853W - 833L
1,576 Elo+
Solo
Azaan
Azaan
XerxesX7
Azaan
Level 998
Champion Stats
46W - 54L
1,484 SR
Queue Stats
858W - 870L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
5 / 5 / 11
3,606
225
29,757
54,281
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

55
13 / 5 / 8
3,772
236
65,078
40,548
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
MrPba2010
Fernando
60
2 / 11 / 8
4,153
260
55,693
136,077
114,560
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bomb King
PhantomDonut1
Bomb King
60
5 / 13 / 3
3,462
216
74,130
87,452
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

54
7 / 5 / 17
5,991
374
74,237
62,185
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
13 / 10 / 6
3,252
203
97,430
61,337
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Mal'Damba
Lechuga Azesina
Mal'Damba
39
8 / 10 / 12
2,964
185
94,208
65,589
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

54
5 / 5 / 19
3,009
188
76,106
39,151
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

60
10 / 7 / 17
3,250
203
50,436
58,165
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Azaan
XerxesX7
Azaan
59
3 / 0 / 16
3,902
244
62,363
74,653
27,285
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 40%.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.6s.

Level 4

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 11s
Objective Time
5m 41s
79
Kill Participation
109
32
Kills
39
39
Deaths
32
47
Assists
70
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
13
5
8
3.4
L
13
10
6
1.6
L
Mal'Damba
Lechuga Azesina
Mal'Damba
8
10
12
1.4
W
Fernando
MrPba2010
Fernando
2
11
8
0.55
L
5
5
19
2.9
W
Bomb King
PhantomDonut1
Bomb King
5
13
3
0.5
L
10
7
17
2.64
L
Azaan
XerxesX7
Azaan
3
0
16
11
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,895
Damage
380,543
380,543
Taken
298,895
114,560
Shielding
27,285
248,854
Healing
178,624
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,757
23,747
67,027
24,068
54,281
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
65,078
61,126
0
6,423
40,548
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
97,430
78,039
0
3,678
61,337
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
Lechuga Azesina
Mal'Damba
94,208
31,437
17,195
11,761
65,589
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
MrPba2010
Fernando
55,693
17,888
0
10,835
136,077
114,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
76,106
53,611
48,574
18,731
39,151
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
PhantomDonut1
Bomb King
74,130
54,872
0
3,056
87,452
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
50,436
15,210
64,315
10
58,165
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Azaan
XerxesX7
Azaan
62,363
49,206
0
14,360
74,653
27,285

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
74,237
68,363
104,666
32,779
62,185
0

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role