Player Matchup

Atlas
Atlas
Platinum I
Cheryzaina
Atlas
Platinum I
Level 999
Champion Stats
0W - 1L
1,500 SR
Queue Stats
491W - 482L
1,614 Elo+
Solo
Lian
Lian
Platinum I
goldgraeber
Lian
Platinum I
Level 424
Champion Stats
240W - 197L
1,737 SR
Queue Stats
1,602W - 1,528L
1,610 Elo+
Solo
Ruckus
Ruckus
Platinum I
ԳdodgemyhuiՎ
Ruckus
Platinum I
Level 219
Champion Stats
5W - 8L
1,595 SR
Queue Stats
863W - 824L
1,625 Elo+
Party 2
Ying
Ying
Diamond V
ヤÅlaskaヤ
Ying
Diamond V
Level 682
Champion Stats
409W - 452L
1,700 SR
Queue Stats
1,413W - 1,395L
1,616 Elo+
Party 2
Jenos
Jenos
Diamond II
ヤÅrtyヤ
Jenos
Diamond II
Level 999
Champion Stats
102W - 103L
1,673 SR
Queue Stats
1,444W - 1,386L
1,647 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 665
1,641 SR
1,622 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 476
1,642 SR
1,623 Elo+
Vora
Vora
Diamond IV
JustAlphi
Vora
Diamond IV
Level 493
Champion Stats
109W - 80L
1,700 SR
Queue Stats
1,199W - 1,173L
1,627 Elo+
Party 1
Fernando
Fernando
Platinum I
Lukesdom
Fernando
Platinum I
Level 338
Champion Stats
52W - 38L
1,660 SR
Queue Stats
718W - 709L
1,611 Elo+
Party 1
Pip
Pip
Platinum IV
Medîc
Pip
Platinum IV
Level 266
Champion Stats
21W - 26L
1,569 SR
Queue Stats
435W - 409L
1,579 Elo+
Solo
Viktor
Viktor
Diamond V
kylàr
Viktor
Diamond V
Level 283
Champion Stats
27W - 26L
1,633 SR
Queue Stats
904W - 814L
1,644 Elo+
Solo
Makoa
Makoa
Diamond III
plutonmars
Makoa
Diamond III
Level 999
Champion Stats
59W - 55L
1,647 SR
Queue Stats
725W - 670L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
1 / 4 / 0
1,105
184
17,639
52,815
0
Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

54
1 / 4 / 1
1,043
174
24,314
20,123
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
0 / 5 / 0
863
144
11,837
29,552
10,611
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

60
0 / 1 / 1
923
154
2,980
4,539
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
0 / 0 / 1
1,133
189
230
2,247
440
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
InaraAndroxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
NyxKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
5 / 2 / 2
1,737
290
34,137
13,112
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Lukesdom
Fernando
57
0 / 0 / 4
1,936
323
10,615
13,903
16,314
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
Medîc
Pip
12
0 / 0 / 5
1,776
296
5,769
2,110
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Viktor
kylàr
Viktor
57
5 / 0 / 4
1,793
299
24,749
7,009
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 10% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Makoa
57
4 / 0 / 5
1,719
287
34,006
20,866
4,241
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

25s
Objective Time
4m 23s
5
Kill Participation
34
2
Kills
14
14
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
4
0
0.25
W
Vora
5
2
2
3
W
Fernando
Lukesdom
Fernando
0
0
4
2
W
Pip
Medîc
Pip
0
0
5
2.5
L
1
4
1
0.38
W
Viktor
kylàr
Viktor
5
0
4
7
W
Makoa
4
0
5
6.5
L
0
5
0
0
L
0
1
1
0.5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,000
Damage
109,276
109,276
Taken
57,000
11,051
Shielding
20,555
51,022
Healing
51,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
17,639
17,639
0
3,363
52,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
34,137
24,153
0
2,993
13,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Lukesdom
Fernando
10,615
7,015
0
192
13,903
16,314
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Pip
Medîc
Pip
5,769
5,111
45,106
2,110
2,110
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
24,314
24,314
0
0
20,123
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
kylàr
Viktor
24,749
17,176
0
1,399
7,009
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Makoa
34,006
32,846
0
180
20,866
4,241
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,837
6,437
0
1,156
29,552
10,611
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
2,980
2,980
28,898
2,340
4,539
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
230
230
14,227
1,038
2,247
440

Level 1

Damage Done by Role

Damage Taken by Role