Player Matchup
VS
Match Stats

Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.
Level 4

One Step Ahead
Armor
Increase your Movement Speed by 12%.
Level 3

Runic Ammunition
Weapon
Gain 20% Lifesteal.
Level 5

Plans Within Plans
Deflector Shield
Heal for 40 every 1s while Deflector Shield is active.
Level 2

Scapegoat
Deflector Shield
While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.
Level 1

Booby Trap
Sensor Drone
Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.
Level 1

Unstoppable Force
Charge
Apply a Knockback of 600 to enemies hit by Charge.
Level 3

Towering Barrier
Shield
Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.
Level 4

Immovable Object
Armor
Increase your Healing received from others by 10% while at or below 50% Health.
Level 2

Pyre
Weapon
Increase your maximum Ammo by 30.
Level 2

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.8s.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Salamander Hide
Fire Bomb
Reduce the damage you deal to yourself with Fire Bomb by 40%.
Level 2

Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2

Incensed
Fire Bomb
Increase your Movement Speed by 8% for 4s after using Fire Bomb.
Level 1

Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5

Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 8%.
Level 2

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Wind's Embrace
Agility
Heal for 100 every 1s while Agility is active.
Level 5

Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2

Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Creator's Claim
Armor
Increase your maximum Health by 50.
Level 1

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.
Level 4

He Can Run
Hail of Bombs
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Level 2

Level 1

Trespasser
Agility
Increase your jump height by 80% while Agility is active.
Level 4

Memento
Weapon
Increase your maximum Ammo by 15.
Level 3

Something to Prove
Armor
Generate 20% Energy after falling to or below 50% Health.
Level 2

Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1

Raw Talent
Agility
Increase the Movement Speed boost of Agility by 20%.
Level 5

Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Inertia
Weapon
Increase your Reload Speed by 10%.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.4s.
Level 1

Penumbra
Weapon
Gain 25% Lifesteal.
Level 5

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Forged Alloy
Turret
Increase the Health of all your Turrets by 280.
Level 2

Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5

Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2

Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3

Bunker
Barricade
Increase the Health of Barricade by 600.
Level 3

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
