Player Matchup
VS
Match Stats

The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3

Requip
Combat Slide
Generate 8 Ammo after activating Combat Slide.
Level 4

Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2

Juke Boots
Armor
Increase your maximum Health by 150.
Level 3

Well-Oiled
Weapon
Increase your Reload Speed by 15%.
Level 3

Heroism
Combat Slide
Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.
Level 1

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2

Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1

Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.
Level 4

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Arcane Focus
Spirit Link
Heal for 100 every 1s while Spirit Linked to an ally.
Level 5

Desperate Defense
Envelop
Heal for 100 when you use Envelop.
Level 2

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2

Threat and Subject
Armor
Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.
Level 4

Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2

Restraint
Spirit Link
While Envelop is active and you are Linked to an enemy, prevent them from Healing.
Level 1

Close and Personal
Commander's Grab
Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.
Level 3

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.2s.
Level 2

Level 2

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5

Shrewd Move
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.25s.
Level 1

Acumen
Explosive Flask
Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.
Level 3

Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Lessons of the Past
Setback
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Level 1

Old Wounds
Armor
Increase your maximum Health by 600.
Level 4

Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3

Rewritten History
Stasis Field
Generate 3 Ammo after using Second Chance.
Level 3

Life Unlived
Second Chance
Heal for an additional 600 when using Second Chance.
Level 4

Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 56% after getting an Elimination.
Level 4

Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5

Dragon Oil
Armor
Increase your maximum Ammo by 1.
Level 1

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Smolder
Billow
Heal for 15% of your maximum Health per second while using Billow.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 200 every 1s for 10s after applying Astral Mark.
Level 5

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.8s.
Level 2

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Beast-Slayer
Armor
Gain a 250-Health Shield for 3s after falling to or below 50% Health.
Level 5

Making the Cut
Heavy Blade
Heal for 80 for each enemy hit by Heavy Blade.
Level 2

Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.
Level 1

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1
