Player Matchup

Vora
Vora
GBomfim
Vora
Level 53
Champion Stats
3W - 5L
1,434 SR
Queue Stats
82W - 61L
1,564 Elo+
Solo
Lian
Lian
PepeSlime
Lian
Level 56
Champion Stats
7W - 7L
1,530 SR
Queue Stats
146W - 155L
1,517 Elo+
Solo
Zhin
Zhin
Tobitecoje
Zhin
Level 39
Champion Stats
8W - 13L
1,520 SR
Queue Stats
104W - 126L
1,429 Elo+
Solo
Jenos
Jenos
queros3n3s
Jenos
Level 179
Champion Stats
5W - 10L
1,368 SR
Queue Stats
25W - 31L
1,515 Elo+
Solo
Khan
Khan
xxmilogisxx
Khan
Level 38
Champion Stats
3W - 3L
1,460 SR
Queue Stats
107W - 89L
1,545 Elo+
Solo
Team Averages
Level 73
1,463 SR
1,514 Elo+

VS

Team Averages
Level 109
1,552 SR
1,544 Elo+
Khan
Khan
ElMikiGod
Khan
Level 43
Champion Stats
11W - 9L
1,524 SR
Queue Stats
113W - 89L
1,534 Elo+
Party 1
Zhin
Zhin
Mizuque
Zhin
Level 97
Champion Stats
3W - 3L
1,478 SR
Queue Stats
162W - 128L
1,579 Elo+
Solo
Scuisho
Unknown
Level 265
Champion Stats
5W - 4L
1,570 SR
Queue Stats
75W - 75L
1,549 Elo+
Party 1
Jenos
Jenos
gutopelé
Jenos
Level 89
Champion Stats
91W - 79L
1,567 SR
Queue Stats
347W - 361L
1,546 Elo+
Solo
Kasumi
Kasumi
iDangerP
Kasumi
Level 50
Champion Stats
36W - 34L
1,621 SR
Queue Stats
192W - 179L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
GBomfim
Vora
27
3 / 5 / 2
1,309
218
25,765
22,458
1,320
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 16% of its base value.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lian
46
0 / 6 / 1
1,084
181
34,147
26,322
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

16
3 / 5 / 1
1,258
210
17,333
18,759
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Jenos
58
1 / 1 / 2
1,436
239
7,237
4,136
7,322
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

39
0 / 6 / 2
899
150
15,972
42,263
12,044
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
18
3 / 0 / 12
2,363
394
25,776
40,085
6,926
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Zhin
Mizuque
Zhin
35
9 / 2 / 5
2,099
350
25,980
19,930
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 5s after using Billow.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 10% for 2s after using Whirl.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Scuisho
Unknown
54
2 / 2 / 12
1,856
309
27,014
10,409
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Jenos
gutopelé
Jenos
47
1 / 2 / 12
2,048
341
9,296
14,022
880
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kasumi
iDangerP
Kasumi
22
8 / 1 / 5
2,028
338
25,872
16,008
0
Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
6m 4s
15
Kill Participation
69
7
Kills
23
23
Deaths
7
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Khan
3
0
12
9
L
Vora
GBomfim
Vora
3
5
2
0.8
W
Zhin
Mizuque
Zhin
9
2
5
5.75
L
Lian
0
6
1
0.08
W
Scuisho
Unknown
2
2
12
4
L
3
5
1
0.7
W
Jenos
gutopelé
Jenos
1
2
12
3.5
W
Kasumi
iDangerP
Kasumi
8
1
5
10.5
L
Jenos
1
1
2
2
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,454
Damage
113,938
113,938
Taken
100,454
20,686
Shielding
7,806
50,638
Healing
74,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
25,776
21,436
1,999
6,287
40,085
6,926
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Vora
GBomfim
Vora
25,765
19,934
0
3,842
22,458
1,320
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
Mizuque
Zhin
25,980
22,522
352
3,324
19,930
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
34,147
32,787
0
735
26,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Scuisho
Unknown
27,014
23,184
0
1,283
10,409
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,333
15,833
0
2,910
18,759
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Jenos
gutopelé
Jenos
9,296
3,038
45,281
9,437
14,022
880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Kasumi
iDangerP
Kasumi
25,872
18,022
0
6,778
16,008
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
7,237
6,421
36,921
1,838
4,136
7,322
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
15,972
11,970
641
3,751
42,263
12,044

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role