Player Matchup

Grohk
Grohk
CDHXtreme
Grohk
Level 514
Champion Stats
6W - 12L
1,456 SR
Queue Stats
201W - 219L
1,516 Elo+
Party 1
Lex
Lex
Scottiejr_246
Lex
Level 214
Champion Stats
14W - 10L
1,665 SR
Queue Stats
80W - 83L
1,519 Elo+
Party 1
Inara
Inara
deliljuice
Inara
Level 164
Champion Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,491 Elo+
Party 1
Rei
Rei
lion2464life
Rei
Level 639
Champion Stats
1W - 2L
1,472 SR
Queue Stats
126W - 143L
1,494 Elo+
Party 1
Jenos
Jenos
shadow203blaze
Jenos
Level 158
Champion Stats
17W - 22L
1,536 SR
Queue Stats
68W - 88L
1,480 Elo+
Party 1
Team Averages
Level 338
1,526 SR
1,500 Elo+

VS

Team Averages
Level 342
1,631 SR
1,525 Elo+
Saati
Saati
PandaSora3119
Saati
Level 175
Champion Stats
7W - 4L
1,631 SR
Queue Stats
89W - 103L
1,509 Elo+
Party 2
Vora
Vora
RobertBeastly
Vora
Level 999
Champion Stats
38W - 28L
1,531 SR
Queue Stats
1,852W - 1,778L
1,429 Elo+
Solo
Fernando
Fernando
Thebatman5604
Fernando
Level 226
Champion Stats
92W - 62L
1,676 SR
Queue Stats
1,077W - 910L
1,615 Elo+
Party 2
Seris
Seris
anib_73
Seris
Level 124
Champion Stats
5W - 1L
1,761 SR
Queue Stats
146W - 135L
1,506 Elo+
Solo
Azaan
Azaan
x_sillyhitman_x
Azaan
Level 185
Champion Stats
5W - 5L
1,555 SR
Queue Stats
734W - 712L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
CDHXtreme
Grohk
59
11 / 11 / 29
3,897
217
110,488
93,722
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

49
32 / 6 / 19
5,742
319
150,741
98,711
8,479
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 40 units.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Inara
50
9 / 9 / 19
4,161
231
58,875
181,049
22,284
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
3 / 11 / 30
3,786
210
39,551
64,313
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
7 / 6 / 28
3,651
203
57,257
48,172
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
5 / 13 / 8
3,702
206
88,011
48,655
1,200
Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
19 / 17 / 11
5,205
289
127,594
67,072
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Thebatman5604
Fernando
56
10 / 8 / 12
4,821
268
105,082
136,112
122,378
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
anib_73
Seris
52
6 / 9 / 14
4,571
254
85,331
46,236
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Level 1

58
3 / 15 / 10
6,370
354
79,949
118,837
51,048
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 12s
Objective Time
10m 30s
187
Kill Participation
98
62
Kills
43
43
Deaths
62
125
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Grohk
CDHXtreme
Grohk
11
11
29
2.32
W
5
13
8
0.69
W
19
17
11
1.44
L
32
6
19
6.92
W
Fernando
Thebatman5604
Fernando
10
8
12
2
W
Seris
anib_73
Seris
6
9
14
1.44
L
Inara
9
9
19
2.06
L
3
11
30
1.64
L
7
6
28
3.5
W
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,912
Damage
485,967
485,967
Taken
416,912
30,763
Shielding
174,626
339,779
Healing
205,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
CDHXtreme
Grohk
110,488
52,436
44,370
33,005
93,722
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
88,011
61,429
0
8,692
48,655
1,200
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
127,594
97,720
0
17,488
67,072
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

L
150,741
145,384
0
4,642
98,711
8,479
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
Fernando
Thebatman5604
Fernando
105,082
43,374
0
34,623
136,112
122,378
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
anib_73
Seris
85,331
72,348
108,425
25,452
46,236
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
58,875
47,635
0
875
181,049
22,284
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
39,551
38,456
138,090
22,251
64,313
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
57,257
23,200
88,654
7,892
48,172
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
79,949
53,441
0
10,584
118,837
51,048

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role