Player Matchup

Pip
Pip
Amastar123
Pip
Level 277
Champion Stats
3W - 3L
1,590 SR
Queue Stats
138W - 134L
1,525 Elo+
Party 2
Imani
Imani
DatGuy1301
Imani
Level 163
Champion Stats
28W - 19L
1,586 SR
Queue Stats
134W - 130L
1,567 Elo+
Party 2
Inara
Inara
LisaLouWho001
Inara
Level 477
Champion Stats
32W - 29L
1,549 SR
Queue Stats
1,256W - 1,257L
1,510 Elo+
Solo
Grohk
Grohk
PumaPaw001
Grohk
Level 124
Champion Stats
22W - 18L
1,543 SR
Queue Stats
133W - 136L
1,525 Elo+
Party 2
Rei
Rei
SonOfCorpius
Rei
Level 117
Champion Stats
5W - 9L
1,529 SR
Queue Stats
64W - 77L
1,497 Elo+
Party 2
Team Averages
Level 232
1,560 SR
1,525 Elo+

VS

Team Averages
Level 394
1,524 SR
1,528 Elo+
Jenos
Jenos
Aerendirgod
Jenos
Level 646
Champion Stats
440W - 365L
1,584 SR
Queue Stats
708W - 704L
1,525 Elo+
Solo
Ying
Ying
DefendedAsh1968
Ying
Level 267
Champion Stats
8W - 5L
1,693 SR
Queue Stats
76W - 92L
1,498 Elo+
Solo
Seris
Seris
Tony da 1st
Seris
Level 296
Champion Stats
432W - 400L
1,498 SR
Queue Stats
474W - 472L
1,458 Elo+
Solo
Willo
Willo
bomama
Willo
Level 240
Champion Stats
16W - 17L
1,584 SR
Queue Stats
219W - 223L
1,567 Elo+
Party 1
Mal'Damba
Mal'Damba
croonking
Mal'Damba
Level 521
Champion Stats
1W - 2L
1,262 SR
Queue Stats
337W - 311L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 16 / 11
3,440
202
66,782
64,805
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Imani
59
20 / 8 / 11
4,940
291
165,269
50,498
0
Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
1 / 13 / 7
3,851
227
25,774
187,001
60,030
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
39
4 / 13 / 17
3,815
224
68,676
79,982
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

57
2 / 11 / 16
4,006
236
33,264
84,297
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 7 / 32
5,990
352
76,760
89,751
10,608
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
10 / 6 / 28
4,063
239
82,128
41,349
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

55
7 / 9 / 27
4,459
262
78,819
86,079
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Willo
bomama
Willo
47
13 / 5 / 25
4,250
250
123,641
32,464
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Mal'Damba
croonking
Mal'Damba
59
20 / 10 / 19
4,579
269
105,235
109,282
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 21s
Objective Time
12m 28s
99
Kill Participation
192
37
Kills
61
61
Deaths
37
62
Assists
131
Player
Kills
Deaths
Assists
KDA
W
11
7
32
3.86
L
10
16
11
0.97
L
Imani
20
8
11
3.19
W
10
6
28
4
L
1
13
7
0.35
L
Grohk
4
13
17
0.96
L
2
11
16
0.91
W
7
9
27
2.28
W
Willo
bomama
Willo
13
5
25
5.1
W
Mal'Damba
croonking
Mal'Damba
20
10
19
2.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

359,765
Damage
466,583
466,583
Taken
358,925
60,030
Shielding
10,608
288,829
Healing
268,124
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
76,760
57,765
62,765
36,406
89,751
10,608
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
66,782
60,152
13,758
10,557
64,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
165,269
45,734
0
6,369
50,498
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
82,128
29,067
57,512
15,851
41,349
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
25,774
16,964
0
10,557
187,001
60,030
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
68,676
24,271
37,737
27,320
79,982
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
33,264
32,168
134,705
47,826
84,297
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
78,819
61,404
38,929
19,461
86,079
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
bomama
Willo
123,641
81,602
0
668
32,464
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
croonking
Mal'Damba
105,235
59,027
23,023
13,509
109,282
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role