Player Matchup
VS
Match Stats

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1

Plank Walker
Shortcut
Heal for 300 after exiting a Shortcut.
Level 3

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1

Celestial Body
Armor
Increase your maximum Health by 250.
Level 5

Restored Faith
Moonlight
Heal for 40 every time you Heal an ally with Moonlight.
Level 4

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2

Moonlight Garden
Weapon
Generate 6% Moonlight for each enemy hit with Light Bow.
Level 3

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.
Level 4

King's Court
Detonate
Heal for 15 for each Sticky Bomb you Detonate.
Level 1

Explosive Entrance
Poppy Bomb
Heal for 75 after using Poppy Bomb.
Level 1

Doomsday
Grumpy Bomb
Heal for 650 after using Grumpy Bomb.
Level 5

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Level 4

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1

New Purpose
Armor
Increase your maximum Health by 150.
Level 3

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5

What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3

Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1

Superiority
Armor
Increase your maximum Ammo by 2.
Level 2

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Noble Crest
Armor
Increase your maximum Health by 200.
Level 4

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Flames of Wrath
Increase the duration of the Lift applied by Reckoning by 50%.
Level 5

Gathering Power
Heal for 70 for each enemy hit with Reckoning.
Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3

Tools of Salvation
Increase your maximum Health by 150.
Level 1

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5

Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 6%.
Level 3

The Little Things
Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 3

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 24%.
Level 2

Forever Changed
Increase your maximum Health by 750.
Level 5

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 40%.
Level 2

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
