Player Matchup

Azaan
Azaan
Platinum I
HobSolo
Azaan
Platinum I
Level 999
Champion Stats
14W - 31L
1,507 SR
Queue Stats
1,716W - 1,721L
1,578 Elo+
Solo
Corvus
Corvus
Gold V
JonmadHatter
Corvus
Gold V
Level 999
Champion Stats
4W - 3L
1,330 SR
Queue Stats
65W - 68L
1,474 Elo+
Party 1
Zhin
Zhin
Platinum I
Konac
Zhin
Platinum I
Level 830
Champion Stats
72W - 90L
1,589 SR
Queue Stats
732W - 699L
1,540 Elo+
Party 1
Fernando
Fernando
Gold II
Mus1
Fernando
Gold II
Level 550
Champion Stats
36W - 22L
1,742 SR
Queue Stats
413W - 374L
1,662 Elo+
Party 1
Bomb King
Bomb King
Platinum III
StupidTums
Bomb King
Platinum III
Level 331
Champion Stats
28W - 11L
1,743 SR
Queue Stats
84W - 60L
1,650 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 742
1,582 SR
1,581 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 391
1,521 SR
1,577 Elo+
Inara
Inara
Gold III
DemoOnTheZa
Inara
Gold III
Level 41
Champion Stats
16W - 15L
1,211 SR
Queue Stats
59W - 52L
1,640 Elo+
Party 2
Caspian
Caspian
Gold III
FLOWERFOX87
Caspian
Gold III
Level 561
Champion Stats
10W - 4L
1,582 SR
Queue Stats
215W - 188L
1,587 Elo+
Party 2
Grover
Grover
Diamond III
Firestormss
Grover
Diamond III
Level 999
Champion Stats
68W - 53L
1,647 SR
Queue Stats
1,662W - 1,562L
1,598 Elo+
Solo
Barik
Barik
Qualifying
HeatingBeast665
Barik
Qualifying
Level 151
Champion Stats
2W - 6L
1,535 SR
Queue Stats
4W - 8L
1,424 Elo+
Party 2
Dredge
Dredge
Platinum I
Iprefer2heal
Dredge
Platinum I
Level 203
Champion Stats
33W - 36L
1,632 SR
Queue Stats
510W - 449L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
HobSolo
Azaan
59
12 / 7 / 8
3,151
242
67,544
103,835
2,995
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Corvus
60
1 / 3 / 36
6,191
476
23,169
22,162
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Zhin
Konac
Zhin
59
18 / 8 / 17
3,618
278
115,099
59,966
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
Mus1
Fernando
60
7 / 3 / 13
4,118
317
68,726
124,254
98,915
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
StupidTums
Bomb King
53
13 / 5 / 18
3,657
281
105,014
47,806
4,231
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
VoraKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloKasumi
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
5 / 8 / 3
3,045
234
56,404
101,522
45,688
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Caspian
FLOWERFOX87
Caspian
53
4 / 13 / 4
2,131
164
43,566
54,038
3,200
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grover
60
4 / 9 / 18
3,571
275
94,857
72,322
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

32
4 / 12 / 5
2,545
196
47,277
95,878
58,401
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Dredge
46
9 / 9 / 7
3,352
258
115,919
55,792
5,631
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
5m 58s
143
Kill Participation
63
51
Kills
26
26
Deaths
51
92
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Caspian
FLOWERFOX87
Caspian
4
13
4
0.46
L
Grover
4
9
18
1.44
L
4
12
5
0.54
W
Azaan
HobSolo
Azaan
12
7
8
2.29
L
Dredge
9
9
7
1.39
W
Corvus
1
3
36
6.33
W
Zhin
Konac
Zhin
18
8
17
3.31
W
Fernando
Mus1
Fernando
7
3
13
4.5
W
Bomb King
StupidTums
Bomb King
13
5
18
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,552
Damage
358,023
358,023
Taken
379,552
106,141
Shielding
112,920
256,735
Healing
201,856
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
56,404
43,189
0
9,282
101,522
45,688

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Caspian
FLOWERFOX87
Caspian
43,566
25,810
0
3,768
54,038
3,200

Level 2

L
Grover
94,857
83,426
113,488
47,057
72,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
47,277
47,277
0
10,142
95,878
58,401

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
HobSolo
Azaan
67,544
50,297
0
18,428
103,835
2,995
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
115,919
27,556
1,210
16,909
55,792
5,631

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
23,169
15,205
205,223
14,689
22,162
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
Konac
Zhin
115,099
100,511
0
261
59,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Fernando
Mus1
Fernando
68,726
48,120
0
9,769
124,254
98,915
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
StupidTums
Bomb King
105,014
89,281
0
8,365
47,806
4,231
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role