Player Matchup

Seris
Seris
PROiScoobyDoo
Seris
Level 112
Champion Stats
25W - 17L
1,605 SR
Queue Stats
37W - 38L
1,540 Elo+
Party 3
Vivian
Vivian
SOLEDBY_DRAGAO
Vivian
Level 67
Champion Stats
2W - 3L
1,540 SR
Queue Stats
10W - 13L
1,430 Elo+
Party 1
Talus
Talus
Xuxuzao7843
Talus
Level 233
Champion Stats
78W - 45L
1,670 SR
Queue Stats
124W - 110L
1,589 Elo+
Party 3
Ash
Ash
henrotava
Ash
Level 44
Champion Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,469 Elo+
Party 1
Maeve
Maeve
maeveeeh
Maeve
Level 230
Champion Stats
16W - 8L
1,631 SR
Queue Stats
17W - 16L
1,511 Elo+
Party 1
Team Averages
Level 137
1,589 SR
1,508 Elo+

VS

Team Averages
Level 316
1,520 SR
1,466 Elo+
Vatu
Vatu
ChimichurriMan
Vatu
Level 260
Champion Stats
25W - 29L
1,483 SR
Queue Stats
81W - 98L
1,437 Elo+
Party 2
Octavia
Octavia
IgorDiasBr
Octavia
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
114W - 136L
1,439 Elo+
Solo
Jenos
Jenos
Mosholo
Jenos
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,487 Elo+
Party 2
Vivian
Vivian
ZealousCrown722
Vivian
Level 999
Champion Stats
52W - 44L
1,646 SR
Queue Stats
1,148W - 1,126L
1,513 Elo+
Solo
Khan
Khan
perif3r14
Khan
Level 200
Champion Stats
2W - 5L
1,471 SR
Queue Stats
70W - 75L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
5 / 0 / 10
2,190
313
19,145
10,241
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

48
0 / 0 / 10
1,802
257
13,068
10,062
3,490
56
13 / 3 / 6
2,152
307
31,599
16,150
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 12.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

34
1 / 1 / 6
1,938
277
13,226
12,217
7,903
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Level 1

Maeve
maeveeeh
Maeve
48
11 / 1 / 2
1,954
279
27,594
9,281
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
0 / 6 / 2
898
128
11,359
14,902
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Octavia
IgorDiasBr
Octavia
52
1 / 6 / 0
902
129
11,573
15,951
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Level 1

Jenos
Mosholo
Jenos
21
0 / 7 / 1
882
126
5,866
17,931
800
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 5 / 0
1,142
163
17,578
15,574
4,076
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Khan
51
1 / 6 / 0
1,130
161
11,575
40,274
26,916
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 28s
Objective Time
28s
64
Kill Participation
8
30
Kills
5
5
Deaths
30
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Octavia
IgorDiasBr
Octavia
1
6
0
0.17
L
Jenos
Mosholo
Jenos
0
7
1
0.07
W
5
0
10
10
W
0
0
10
5
W
13
3
6
5.33
L
3
5
0
0.6
W
1
1
6
4
W
Maeve
maeveeeh
Maeve
11
1
2
12
L
Khan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,632
Damage
57,951
57,951
Taken
104,632
11,393
Shielding
31,792
33,916
Healing
22,215
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,359
7,679
0
3,190
14,902
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Octavia
IgorDiasBr
Octavia
11,573
10,156
0
980
15,951
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Mosholo
Jenos
5,866
3,216
9,037
1,924
17,931
800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
19,145
15,755
18,065
5,440
10,241
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
13,068
12,783
0
3,331
10,062
3,490
W
31,599
30,994
0
2,752
16,150
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
17,578
13,931
0
2,347
15,574
4,076
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
13,226
12,426
0
976
12,217
7,903
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
maeveeeh
Maeve
27,594
26,522
0
3,352
9,281
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
11,575
7,274
710
4,027
40,274
26,916
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role