Player Matchup

Inara
Inara
Gold III
DerpDoggo8082
Inara
Gold III
Level 224
Champion Stats
7W - 6L
1,697 SR
Queue Stats
86W - 81L
1,554 Elo+
Party 1
Tyra
Tyra
Gold V
JonmadHatter
Tyra
Gold V
Level 999
Champion Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,504 Elo+
Party 2
Zhin
Zhin
Platinum I
Konac
Zhin
Platinum I
Level 831
Champion Stats
72W - 90L
1,589 SR
Queue Stats
732W - 699L
1,562 Elo+
Party 2
Io
Io
Gold V
MrPompei
Io
Gold V
Level 148
Champion Stats
4W - 1L
1,675 SR
Queue Stats
59W - 46L
1,579 Elo+
Party 1
Atlas
Atlas
Platinum V
Mus1
Atlas
Platinum V
Level 551
Champion Stats
49W - 55L
1,656 SR
Queue Stats
413W - 374L
1,672 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 551
1,624 SR
1,574 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 441
1,596 SR
1,583 Elo+
Androxus
Androxus
Platinum I
DårthMälgûs
Androxus
Platinum I
Level 426
Champion Stats
42W - 34L
1,807 SR
Queue Stats
305W - 256L
1,689 Elo+
Party 3
Barik
Barik
Gold V
KLo_Glow
Barik
Gold V
Level 999
Champion Stats
17W - 17L
1,758 SR
Queue Stats
344W - 318L
1,622 Elo+
Party 3
Ying
Ying
Gold IV
Orphanmuncher
Ying
Gold IV
Level 192
Champion Stats
4W - 2L
1,286 SR
Queue Stats
19W - 12L
1,529 Elo+
Solo
Cassie
Cassie
Platinum III
iJëithGreenghøs
Cassie
Platinum III
Level 230
Champion Stats
5W - 4L
1,624 SR
Queue Stats
516W - 455L
1,581 Elo+
Solo
Khan
Khan
Gold III
willoydrogoz123
Khan
Gold III
Level 358
Champion Stats
10W - 15L
1,506 SR
Queue Stats
727W - 718L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
2 / 2 / 11
2,229
318
24,962
29,515
3,171
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

60
7 / 4 / 16
2,930
419
47,893
14,774
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Zhin
Konac
Zhin
59
13 / 2 / 5
2,544
363
47,241
23,725
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

45
1 / 2 / 11
2,433
348
22,424
10,134
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 0.8s.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Atlas
Mus1
Atlas
60
4 / 1 / 11
3,003
429
39,367
48,636
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
WilloOctavia
Team 1 Score

4

VS

Team 2 Score

0

Bans
Vora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
54
5 / 5 / 2
1,647
235
49,102
30,528
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
KLo_Glow
Barik
60
2 / 6 / 3
1,551
222
19,476
51,328
36,391
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

50
0 / 6 / 6
957
137
2,708
22,585
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 4 / 3
1,510
216
45,211
31,073
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1.5s for each enemy it hits.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

53
1 / 6 / 2
1,194
171
10,287
46,373
18,084
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
1m 8s
81
Kill Participation
27
27
Kills
11
11
Deaths
27
54
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Androxus
5
5
2
1.2
W
7
4
16
3.75
L
Barik
KLo_Glow
Barik
2
6
3
0.58
W
Zhin
Konac
Zhin
13
2
5
7.75
W
1
2
11
3.25
W
Atlas
Mus1
Atlas
4
1
11
9.5
L
0
6
6
0.5
L
3
4
3
1.13
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,887
Damage
126,784
126,784
Taken
181,887
3,171
Shielding
54,475
84,034
Healing
89,919
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,962
21,272
0
2,708
29,515
3,171
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
49,102
40,325
0
5,593
30,528
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
47,893
36,089
3,952
492
14,774
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
KLo_Glow
Barik
19,476
19,476
0
6,850
51,328
36,391
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Zhin
Konac
Zhin
47,241
44,309
0
340
23,725
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,424
20,674
59,429
5,367
10,134
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Atlas
Mus1
Atlas
39,367
39,367
0
11,746
48,636
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
2,708
2,708
49,884
8,643
22,585
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
45,211
31,123
0
9,629
31,073
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
10,287
6,687
2,246
7,074
46,373
18,084
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role