Player Matchup

Rei
Rei
DaimeonBelikov
Rei
Level 203
Champion Stats
239W - 185L
1,662 SR
Queue Stats
422W - 367L
1,643 Elo+
Party 3
Vora
Vora
Finkbat
Vora
Level 60
Champion Stats
56W - 42L
1,625 SR
Queue Stats
158W - 152L
1,536 Elo+
Party 2
Raum
Raum
JeffIThink
Raum
Level 64
Champion Stats
7W - 3L
1,627 SR
Queue Stats
109W - 92L
1,571 Elo+
Party 2
Grohk
Grohk
MrGiggless
Grohk
Level 391
Champion Stats
66W - 53L
1,717 SR
Queue Stats
776W - 746L
1,652 Elo+
Party 3
Vivian
Vivian
MrsGiggles
Vivian
Level 287
Champion Stats
227W - 168L
1,678 SR
Queue Stats
590W - 546L
1,665 Elo+
Party 3
Team Averages
Level 201
1,662 SR
1,613 Elo+

VS

Team Averages
Level 301
1,568 SR
1,558 Elo+
Koga
Koga
Balas99
Koga
Level 61
Champion Stats
2W - 2L
1,551 SR
Queue Stats
3W - 4L
1,522 Elo+
Solo
Grover
Grover
LoganMiert
Grover
Level 310
Champion Stats
9W - 10L
1,553 SR
Queue Stats
474W - 454L
1,584 Elo+
Party 1
Octavia
Octavia
Osmancadc
Octavia
Level 664
Champion Stats
44W - 52L
1,593 SR
Queue Stats
1,265W - 1,240L
1,608 Elo+
Solo
Dredge
Dredge
bengonzo34
Dredge
Level 388
Champion Stats
146W - 171L
1,553 SR
Queue Stats
2,019W - 2,079L
1,540 Elo+
Solo
Fernando
Fernando
mads456
Fernando
Level 82
Champion Stats
145W - 130L
1,589 SR
Queue Stats
259W - 251L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 12
2,097
191
42,276
49,105
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vora
Finkbat
Vora
33
9 / 12 / 5
2,275
207
60,765
52,400
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
4 / 11 / 11
2,426
221
55,441
147,286
13,850
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 14%.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Grohk
59
4 / 4 / 16
2,432
221
36,470
42,616
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Vivian
MrsGiggles
Vivian
45
8 / 5 / 12
2,622
238
70,236
46,910
11,244
Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Balas99
Koga
26
10 / 8 / 15
3,372
307
75,882
44,115
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

Grover
LoganMiert
Grover
60
13 / 3 / 21
4,291
390
78,784
46,482
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Octavia
Osmancadc
Octavia
60
5 / 6 / 20
3,598
327
79,574
44,071
0

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Dredge
bengonzo34
Dredge
40
9 / 5 / 12
3,785
344
81,454
45,032
4,011
Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
mads456
Fernando
19
3 / 5 / 10
3,791
345
22,623
85,488
93,053
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
11m 16s
83
Kill Participation
118
27
Kills
40
40
Deaths
27
56
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Koga
Balas99
Koga
10
8
15
2.19
L
2
8
12
1
L
Vora
Finkbat
Vora
9
12
5
0.96
L
4
11
11
0.86
W
Grover
LoganMiert
Grover
13
3
21
7.83
L
Grohk
4
4
16
3
L
Vivian
MrsGiggles
Vivian
8
5
12
2.8
W
Octavia
Osmancadc
Octavia
5
6
20
2.5
W
Dredge
bengonzo34
Dredge
9
5
12
3
W
Fernando
mads456
Fernando
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,188
Damage
338,317
338,317
Taken
265,188
25,094
Shielding
97,064
156,259
Healing
178,596
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
Balas99
Koga
75,882
73,768
0
8,395
44,115
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
42,276
27,481
41,843
20,492
49,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vora
Finkbat
Vora
60,765
42,192
552
7,101
52,400
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
55,441
36,597
1,319
13,040
147,286
13,850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Grover
LoganMiert
Grover
78,784
71,188
107,948
38,573
46,482
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grohk
36,470
22,255
43,080
23,131
42,616
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vivian
MrsGiggles
Vivian
70,236
66,275
0
5,701
46,910
11,244
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Octavia
Osmancadc
Octavia
79,574
67,434
3,873
4,928
44,071
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
bengonzo34
Dredge
81,454
74,116
0
7,654
45,032
4,011
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
mads456
Fernando
22,623
11,086
0
7,225
85,488
93,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role