Player Matchup

Khan
Khan
Cinnamon_Kitty_
Khan
Level 289
Champion Stats
3W - 2L
1,714 SR
Queue Stats
127W - 123L
1,542 Elo+
Solo
Seris
Seris
Franck2247
Seris
Level 999
Champion Stats
110W - 135L
1,537 SR
Queue Stats
1,131W - 1,125L
1,544 Elo+
Solo
Cassie
Cassie
HBect
Cassie
Level 789
Champion Stats
37W - 25L
1,773 SR
Queue Stats
372W - 305L
1,610 Elo+
Solo
Caspian
Caspian
TTGDJR
Caspian
Level 656
Champion Stats
21W - 26L
1,507 SR
Queue Stats
1,065W - 1,060L
1,549 Elo+
Solo
Kasumi
Kasumi
xxHellBoyxx5367
Kasumi
Level 104
Champion Stats
37W - 36L
1,590 SR
Queue Stats
143W - 141L
1,543 Elo+
Solo
Team Averages
Level 567
1,624 SR
1,558 Elo+

VS

Team Averages
Level 111
1,501 SR
1,524 Elo+
CARRYMOI-_-proth
Unknown
Level 103
Champion Stats
11W - 14L
1,550 SR
Queue Stats
302W - 296L
1,520 Elo+
Solo
Bomb King
Bomb King
Khiropteraa
Bomb King
Level 10
Champion Stats
2W - 3L
1,174 SR
Queue Stats
31W - 29L
1,476 Elo+
Solo
Kasumi
Kasumi
Maka_S0UL-E4T3Rx
Kasumi
Level 22
Champion Stats
10W - 11L
1,517 SR
Queue Stats
16W - 15L
1,502 Elo+
Solo
Pip
Pip
MisteryGirl6688
Pip
Level 244
Champion Stats
14W - 23L
1,575 SR
Queue Stats
78W - 84L
1,583 Elo+
Solo
Vora
Vora
atank-gg-_-gg
Vora
Level 174
Champion Stats
11W - 8L
1,688 SR
Queue Stats
603W - 615L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
8 / 4 / 19
4,172
261
42,229
102,386
40,938
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Seris
59
10 / 4 / 27
4,165
260
28,652
39,355
0
Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Cassie
HBect
Cassie
56
31 / 7 / 10
4,635
290
114,926
54,190
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Caspian
TTGDJR
Caspian
58
4 / 4 / 5
4,438
277
21,168
20,191
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 40%.

Level 5

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 3.5s for each enemy hit by it.

Level 5

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

34
9 / 16 / 7
3,208
201
24,568
46,115
831
Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
15 / 11 / 9
3,753
235
119,654
54,878
0

Level 2

Level 1

Level 2

Level 5

Level 5

Level 1

Bomb King
Khiropteraa
Bomb King
8
6 / 13 / 4
2,421
151
31,195
40,526
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

10
4 / 12 / 9
2,821
176
48,614
51,730
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

47
3 / 11 / 9
4,280
268
14,624
40,171
13,922
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
7 / 15 / 4
2,852
178
48,150
44,238
3,300
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
5m 29s
130
Kill Participation
70
62
Kills
35
35
Deaths
62
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
15
11
9
1.77
W
8
4
19
4.38
W
Seris
10
4
27
5.88
W
Cassie
HBect
Cassie
31
7
10
5.14
L
Bomb King
Khiropteraa
Bomb King
6
13
4
0.62
L
4
12
9
0.71
L
3
11
9
0.68
W
Caspian
TTGDJR
Caspian
4
4
5
1.63
L
7
15
4
0.6
W
9
16
7
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,543
Damage
262,237
262,237
Taken
231,543
41,769
Shielding
17,222
164,079
Healing
85,717
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
119,654
96,650
0
149
54,878
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,229
36,974
5,272
24,815
102,386
40,938

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Seris
28,652
22,894
84,642
22,103
39,355
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Cassie
HBect
Cassie
114,926
98,107
0
19,717
54,190
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Bomb King
Khiropteraa
Bomb King
31,195
21,693
0
659
40,526
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
48,614
32,902
0
14,576
51,730
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
14,624
13,299
47,438
15,889
40,171
13,922

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Caspian
TTGDJR
Caspian
21,168
18,768
0
4,011
20,191
0

Level 2

L
48,150
35,428
0
7,006
44,238
3,300

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,568
17,053
768
2,751
46,115
831
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role