Player Matchup

Raum
Raum
JP4561264
Raum
Level 31
Champion Stats
21W - 18L
1,614 SR
Queue Stats
29W - 29L
1,481 Elo+
Party 3
Viktor
Viktor
QuienComoDIOS
Viktor
Level 30
Champion Stats
34W - 9L
1,900 SR
Queue Stats
53W - 36L
1,614 Elo+
Solo
Octavia
Octavia
danixuz
Octavia
Level 8
Champion Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,215 Elo+
Party 1
Khan
Khan
fingerpro68
Khan
Level 61
Champion Stats
11W - 10L
1,569 SR
Queue Stats
87W - 95L
1,515 Elo+
Party 3
Rei
Rei
rafaelperv
Rei
Level 56
Champion Stats
3W - 5L
1,344 SR
Queue Stats
12W - 10L
1,643 Elo+
Party 1
Team Averages
Level 37
1,585 SR
1,493 Elo+

VS

Team Averages
Level 124
1,483 SR
1,550 Elo+
Azaan
Azaan
CarePescao
Azaan
Level 125
Champion Stats
0W - 1L
1,500 SR
Queue Stats
313W - 304L
1,539 Elo+
Party 2
Koga
Koga
CursedSails
Koga
Level 38
Champion Stats
4W - 6L
1,500 SR
Queue Stats
39W - 44L
1,500 Elo+
Solo
Saati
Saati
llnumyll
Saati
Level 319
Champion Stats
0W - 1L
1,500 SR
Queue Stats
298W - 276L
1,539 Elo+
Party 2
Rei
Rei
otlk1031
Rei
Level 97
Champion Stats
0W - 3L
1,500 SR
Queue Stats
9W - 7L
1,758 Elo+
Solo
Vatu
Vatu
sniper_130kw8
Vatu
Level 40
Champion Stats
3W - 7L
1,413 SR
Queue Stats
68W - 67L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
9
2 / 0 / 11
1,919
384
7,306
11,028
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

6
21 / 0 / 5
3,275
655
63,261
5,254
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Octavia
danixuz
Octavia
6
3 / 1 / 8
1,730
346
14,996
4,816
3,450
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Level 1

30
2 / 0 / 14
1,979
396
16,404
22,561
1,180
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
4 / 0 / 11
2,033
407
8,764
3,284
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
33
0 / 7 / 0
789
158
5,992
47,935
11,840
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

21
1 / 6 / 0
943
189
18,435
18,290
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Saati
llnumyll
Saati
53
0 / 7 / 0
697
139
9,533
15,156
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

54
0 / 6 / 0
760
152
7,400
16,955
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

29
0 / 6 / 0
685
137
5,583
12,395
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 12s
Objective Time
16s
81
Kill Participation
1
32
Kills
1
1
Deaths
32
49
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Azaan
0
7
0
0
L
1
6
0
0.17
W
Raum
2
0
11
7.5
W
21
0
5
23.5
W
Octavia
danixuz
Octavia
3
1
8
7
W
2
0
14
9
L
Saati
llnumyll
Saati
0
7
0
0
L
0
6
0
0
W
4
0
11
9.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,731
Damage
46,943
46,943
Taken
110,731
4,630
Shielding
11,840
37,540
Healing
23,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
5,992
5,122
0
4,238
47,935
11,840
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,435
18,435
0
3,432
18,290
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
7,306
7,074
1,637
363
11,028
0

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
63,261
55,139
0
1,624
5,254
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
danixuz
Octavia
14,996
14,996
0
680
4,816
3,450

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
16,404
15,294
610
4,583
22,561
1,180
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
llnumyll
Saati
9,533
8,381
0
0
15,156
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,400
7,300
12,558
2,305
16,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
8,764
8,638
25,551
2,492
3,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
5,583
1,405
0
755
12,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role