Player Matchup
VS
Match Stats

Unknown Caller
Weapon
Increase your Reload Speed by 15%.
Level 3

Red Room
Trigger Discipline
Increase your Movement Speed by 20% while in Automatic fire mode.
Level 5

Night Watch
Trigger Discipline
Generate 4 Ammo when you activate Trigger Discipline.
Level 1

The Fear
Trigger Discipline
Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.
Level 1

Rapid Response
Trigger Discipline
Decrease the recoil of Mag Dump by 50%.
Level 5

Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1

Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4

Air Supremacy
Reduce damage taken by 20% for 2.5s after activating Commanding Leap.
Level 4

Dominant Dome
Increase the radius of your Distortion Field by 4%.
Level 1

High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3

Level 3

Level 1

Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

Ominous Relic
Abyssal Reconstruction
Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.
Level 3

The Price of Salvation
Abyssal Reconstruction
Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.
Level 2

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5

Indomitable
Armor
Gain 10% Lifesteal.
Level 1

Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1

Heavy Metal
Armor
Increase your maximum Health by 450.
Level 3

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Ebon Dynamo
Weapon
Increase your maximum Ammo by 10.
Level 5

Revenant
Armor
Increase your maximum Health by 200.
Level 4

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.
Level 2

Level 1
Team 1 Score
3
VS
Team 2 Score
4

Test of Strength
Combat Trance
Heal for 135 every 1s while Combat Trance is active.
Level 3

Honed Senses
Combat Trance
Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.
Level 3

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3

Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3

Charisma
Armor
Increase your maximum Health by 150.
Level 3

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3

Chopper
Crippling Throw
Heal for 150 after hitting an enemy with Crippling Throw.
Level 3

Barkskin
Armor
Increase your maximum Health by 225.
Level 3

Vine Grasp
Vine
Increase the range of Vine by 30%.
Level 3

Verdant Expanse
Blossom
Increase the radius of Blossom by 12%.
Level 3

Level 1

Firing Stance
Iron Sights
Increase your Movement Speed by 40% while using Iron Sights.
Level 4

Flak Jacket
Armor
Increase your maximum Health by 50.
Level 1

Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2

Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1

Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3

No Chill
Weapon
Increase your Movement Speed while firing by 15%.
Level 3

Countermeasure
Armor
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Level 3

Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.
Level 3

Fuel Reserves
Advance
Increase the travel distance of Advance by 21%.
Level 3

Level 1

Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3

Malice
Armor
Increase your Reload Speed by 10%.
Level 1

Dragon Oil
Armor
Increase your maximum Ammo by 5.
Level 5

Infamy
Armor
Increase your maximum Health by 100.
Level 2

Fuel for the Fire
Whirl
Increase your Movement Speed by 20% for 2s after using Whirl.
Level 4

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
