Player Matchup

Seris
Seris
Artemitokun
Seris
Level 60
Champion Stats
1W - 1L
1,862 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo
Maeve
Maeve
FizaisKool
Maeve
Level 25
Champion Stats
7W - 6L
1,627 SR
Queue Stats
25W - 28L
1,520 Elo+
Party 1
Dredge
Dredge
robertotanoa
Dredge
Level 70
Champion Stats
31W - 21L
1,427 SR
Queue Stats
149W - 136L
1,480 Elo+
Solo
Skye
Skye
stanmalloy
Skye
Level 406
Champion Stats
17W - 14L
1,564 SR
Queue Stats
149W - 128L
1,495 Elo+
Solo
Koga
Koga
yasgotaids
Koga
Level 25
Champion Stats
6W - 6L
1,549 SR
Queue Stats
24W - 25L
1,520 Elo+
Party 1
Team Averages
Level 117
1,606 SR
1,488 Elo+

VS

Team Averages
Level 236
1,516 SR
1,466 Elo+
Ruckus
Ruckus
CebulakPaladins
Ruckus
Level 47
Champion Stats
2W - 1L
1,604 SR
Queue Stats
7W - 6L
1,423 Elo+
Solo
Rei
Rei
Christallina
Rei
Level 999
Champion Stats
6W - 7L
1,609 SR
Queue Stats
197W - 223L
1,526 Elo+
Solo
VII
VII
FEDUN177
VII
Level 25
Champion Stats
0W - 1L
1,310 SR
Queue Stats
14W - 14L
1,469 Elo+
Solo
Granchik
Unknown
Level 65
Champion Stats
8W - 8L
1,614 SR
Queue Stats
68W - 92L
1,517 Elo+
Solo
Saati
Saati
WD010N
Saati
Level 43
Champion Stats
10W - 23L
1,440 SR
Queue Stats
22W - 34L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
0 / 0 / 23
3,860
643
24,358
26,442
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Level 1

Maeve
13
3 / 4 / 7
2,659
443
13,170
26,364
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Dredge
31
10 / 1 / 1
2,797
466
32,235
16,353
1,715
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
11 / 1 / 7
2,964
494
38,528
20,273
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 5s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

15
19 / 2 / 7
3,340
557
55,849
24,826
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
7 / 8 / 0
3,228
538
41,681
57,033
44,862
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Level 1

60
0 / 6 / 1
2,395
399
15,193
21,737
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

48
0 / 12 / 0
2,176
363
8,625
30,555
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Granchik
Unknown
44
1 / 6 / 0
2,740
457
31,226
18,703
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Saati
WD010N
Saati
16
0 / 11 / 1
2,352
392
17,533
36,112
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 11s
Objective Time
1m 48s
88
Kill Participation
10
43
Kills
8
8
Deaths
43
45
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
23
11.5
L
7
8
0
0.88
L
0
6
1
0.08
L
0
12
0
0
W
Maeve
3
4
7
1.63
L
Granchik
Unknown
1
6
0
0.17
L
Saati
WD010N
Saati
0
11
1
0.05
W
Dredge
10
1
1
10.5
W
11
1
7
14.5
W
19
2
7
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,140
Damage
114,258
114,258
Taken
164,140
1,715
Shielding
44,862
94,113
Healing
54,862
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,358
21,515
40,601
24,283
26,442
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,681
34,245
0
4,822
57,033
44,862
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
15,193
14,391
40,648
7,704
21,737
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
8,625
8,625
0
1,066
30,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
13,170
12,065
1,266
3,454
26,364
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Granchik
Unknown
31,226
20,463
0
526
18,703
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Saati
WD010N
Saati
17,533
14,554
0
96
36,112
0
W
Dredge
32,235
25,676
0
4,259
16,353
1,715
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
38,528
30,385
0
10,489
20,273
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
55,849
46,337
622
9,139
24,826
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role