Player Matchup

Rei
Rei
Silver V
ErraticMoonlite
Rei
Silver V
Level 999
Champion Stats
5W - 5L
1,630 SR
Queue Stats
43W - 57L
1,395 Elo+
Solo
Sha Lin
Sha Lin
Gold III
MasterKetchup88
Sha Lin
Gold III
Level 631
Champion Stats
13W - 11L
1,486 SR
Queue Stats
407W - 417L
1,470 Elo+
Party 2
Vora
Vora
Gold IV
RyhenH
Vora
Gold IV
Level 557
Champion Stats
67W - 69L
1,634 SR
Queue Stats
1,083W - 1,074L
1,450 Elo+
Solo
Khan
Khan
Platinum V
maniac stroke
Khan
Platinum V
Level 844
Champion Stats
40W - 33L
1,610 SR
Queue Stats
434W - 417L
1,514 Elo+
Party 2
Ash
Ash
Qualifying
rey__demonio_666
Ash
Qualifying
Level 288
Champion Stats
4W - 1L
1,699 SR
Queue Stats
62W - 63L
1,457 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 664
1,612 SR
1,457 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 329
1,589 SR
1,472 Elo+
Pip
Pip
Gold I
Naestra
Pip
Gold I
Level 132
Champion Stats
6W - 20L
1,605 SR
Queue Stats
366W - 331L
1,543 Elo+
Solo
Tyra
Tyra
Silver I
SsbTata
Tyra
Silver I
Level 659
Champion Stats
32W - 42L
1,558 SR
Queue Stats
797W - 809L
1,407 Elo+
Party 1
Koga
Koga
Gold I
Stev3eee
Koga
Gold I
Level 414
Champion Stats
2W - 4L
1,594 SR
Queue Stats
56W - 53L
1,495 Elo+
Party 3
Barik
Barik
Gold IV
YoungCannabino
Barik
Gold IV
Level 138
Champion Stats
37W - 57L
1,519 SR
Queue Stats
165W - 193L
1,416 Elo+
Party 1
Inara
Inara
Gold IV
irishknucklez
Inara
Gold IV
Level 300
Champion Stats
33W - 29L
1,669 SR
Queue Stats
64W - 59L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 6 / 20
3,469
289
12,749
39,418
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
6 / 6 / 8
2,768
231
56,386
33,001
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 0.6s.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Vora
RyhenH
Vora
59
13 / 9 / 6
3,034
253
64,750
38,315
1,315
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

57
10 / 6 / 16
3,475
290
44,621
75,366
30,582
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
6 / 7 / 10
3,183
265
29,553
75,451
36,719
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Bans
Bomb KingLillith
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
40
6 / 1 / 13
3,008
251
32,089
12,158
7,505
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Tyra
SsbTata
Tyra
59
8 / 12 / 11
1,095
91
61,173
44,654
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
59
7 / 8 / 11
2,334
195
58,563
26,836
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

37
3 / 8 / 14
1,131
94
53,457
62,947
74,340
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

57
10 / 7 / 10
2,858
238
56,269
61,464
23,437
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
6m 35s
96
Kill Participation
93
36
Kills
34
34
Deaths
36
60
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
6
20
1.83
W
6
6
8
1.67
L
Pip
6
1
13
12.5
W
Vora
RyhenH
Vora
13
9
6
1.78
L
Tyra
SsbTata
Tyra
8
12
11
1.13
L
Koga
7
8
11
1.56
L
3
8
14
1.25
L
10
7
10
2.14
W
10
6
16
3
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,059
Damage
261,551
261,551
Taken
208,059
68,616
Shielding
105,282
141,017
Healing
95,763
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
12,749
12,455
82,645
23,138
39,418
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
56,386
48,694
0
3,642
33,001
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Pip
32,089
28,369
48,860
6,422
12,158
7,505

Level 1

Level 2

W
Vora
RyhenH
Vora
64,750
44,714
0
5,605
38,315
1,315
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Tyra
SsbTata
Tyra
61,173
29,031
0
1,961
44,654
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Koga
58,563
58,563
2,980
14,172
26,836
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
53,457
53,457
0
12,442
62,947
74,340
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,269
39,764
0
8,926
61,464
23,437
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
44,621
38,640
11,308
14,064
75,366
30,582
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,553
26,862
0
615
75,451
36,719
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role