Player Matchup
VS
Match Stats

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Fuel Reserves
Advance
Increase the travel distance of Advance by 7%.
Level 1

No Chill
Weapon
Increase your Movement Speed while firing by 5%.
Level 1

Dampener
Armor
Increase your maximum Health by 750.
Level 5

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Level 1

Eternal Strife
Using an ability above Ire threshold Heals you for 300.
Level 4

Indignation
Reduce the Cooldown of Conviction by 0.8s.
Level 2

Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2

Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5

Tools of Salvation
Increase your maximum Health by 300.
Level 2

Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1

Revenant
Armor
Increase your maximum Health by 250.
Level 5

Umbral Gait
Weapon
Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.
Level 2

Level 1

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5

Superiority
Armor
Increase your maximum Ammo by 1.
Level 1

Noble Crest
Armor
Increase your maximum Health by 150.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Heir to the Throne
Grace
Increase travel speed during Grace by 10%.
Level 1

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1
Team 1 Score
3
VS
Team 2 Score
4

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3

True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2

Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Master Stance
Counter
Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.
Level 2

Hideout
Billow
Reduce the Cooldown of Whirl by 2s after using Billow.
Level 2

Perfect Block
Counter
Heal for 300 after using Counter.
Level 3

Up in Smoke
Billow
Increase your Movement Speed by 33% while Billow is active.
Level 3

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 2.5s.
Level 2

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 1.4s.
Level 2

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2

Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1

Apex Predator
Armor
Increase your maximum Health by 250.
Level 5

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3

Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1

Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1

Highborn
Armor
Increase your Movement Speed by 12%.
Level 4

Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1

Present Arms
Presence
Heal for 300 after using Presence.
Level 3

Superiority
Armor
Increase your maximum Ammo by 4.
Level 4

Noble Crest
Armor
Increase your maximum Health by 150.
Level 3

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.