Player Matchup

Inara
Inara
Platinum II
BeelzebubsTears
Inara
Platinum II
Level 820
Champion Stats
13W - 20L
1,747 SR
Queue Stats
191W - 174L
1,628 Elo+
Party 1
Terminus
Terminus
Platinum V
JOHAV
Terminus
Platinum V
Level 565
Champion Stats
18W - 10L
1,704 SR
Queue Stats
797W - 772L
1,567 Elo+
Solo
Androxus
Androxus
Diamond IV
JokerFire
Androxus
Diamond IV
Level 476
Champion Stats
250W - 220L
1,760 SR
Queue Stats
1,319W - 1,297L
1,653 Elo+
Solo
Seris
Seris
Platinum II
Neherenia-sama
Seris
Platinum II
Level 901
Champion Stats
29W - 22L
1,663 SR
Queue Stats
161W - 134L
1,622 Elo+
Party 1
Tyra
Tyra
Diamond V
هКуйоه
Tyra
Diamond V
Level 363
Champion Stats
87W - 92L
1,681 SR
Queue Stats
371W - 374L
1,595 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 625
1,711 SR
1,613 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 569
1,629 SR
1,582 Elo+
Vatu
Vatu
Diamond III
AtuIoAgg
Vatu
Diamond III
Level 999
Champion Stats
151W - 97L
1,734 SR
Queue Stats
699W - 667L
1,643 Elo+
Party 2
Barik
Barik
Platinum IV
FabianZM-00
Barik
Platinum IV
Level 999
Champion Stats
5W - 10L
1,405 SR
Queue Stats
714W - 680L
1,559 Elo+
Solo
Saati
Saati
Diamond V
OGTheGunslinger
Saati
Diamond V
Level 84
Champion Stats
3W - 0L
1,577 SR
Queue Stats
29W - 24L
1,599 Elo+
Party 2
Furia
Furia
Platinum V
Therovanik
Furia
Platinum V
Level 631
Champion Stats
95W - 89L
1,574 SR
Queue Stats
1,056W - 1,058L
1,502 Elo+
Solo
Ash
Ash
Diamond V
Vexiotion
Ash
Diamond V
Level 133
Champion Stats
19W - 13L
1,857 SR
Queue Stats
693W - 662L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 3 / 2
1,507
167
24,719
39,639
3,999
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
JOHAV
Terminus
56
2 / 9 / 3
1,409
157
16,322
70,136
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Androxus
JokerFire
Androxus
59
4 / 8 / 0
1,372
152
28,944
31,998
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

60
1 / 4 / 8
1,759
195
25,613
34,645
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

56
6 / 11 / 4
1,981
220
58,678
40,829
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 8% for 3s after using Nade Launcher.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
MakoaAzaan
Team 1 Score

1

VS

Team 2 Score

4

Bans
VoraKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
59
19 / 2 / 8
3,279
364
58,215
29,395
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

57
4 / 4 / 11
2,864
318
22,273
26,461
16,426
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

21
5 / 5 / 14
2,729
303
50,009
22,405
237
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Furia
59
5 / 4 / 13
2,731
303
27,134
23,604
2,830
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

52
3 / 3 / 18
2,758
306
59,616
52,411
18,471
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
5m 35s
35
Kill Participation
100
18
Kills
36
35
Deaths
18
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vatu
19
2
8
11.5
L
5
3
2
2
W
4
4
11
2.38
L
Terminus
JOHAV
Terminus
2
9
3
0.39
L
Androxus
JokerFire
Androxus
4
8
0
0.5
L
1
4
8
1.25
W
5
5
14
2.4
W
Furia
5
4
13
2.88
W
3
3
18
4
L
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,276
Damage
217,247
217,247
Taken
154,276
3,999
Shielding
37,964
100,012
Healing
96,692
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
58,215
43,003
0
15,562
29,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
24,719
20,791
0
7,227
39,639
3,999
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
22,273
22,273
0
2,994
26,461
16,426
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Terminus
JOHAV
Terminus
16,322
12,834
0
4,815
70,136
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
JokerFire
Androxus
28,944
23,832
0
3,674
31,998
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,613
19,707
61,851
21,406
34,645
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
50,009
47,605
0
502
22,405
237
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Furia
27,134
19,452
53,290
12,057
23,604
2,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
59,616
51,456
0
12,287
52,411
18,471
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
58,678
32,683
0
1,039
40,829
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role