Player Matchup
VS
Match Stats

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Cursed Weaponry
Harpoon
Generate 3 Ammo for each enemy hit by Harpoon.
Level 3

Hangman's Ire
Armor
Gain a 150-Health Shield after dropping to or below 50% Health.
Level 1

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Locked and Loaded
Weapon
Increase your maximum Ammo by 10.
Level 5

In The Fray
Nade Launcher
Decrease your damage taken by 4% for 3s after using Nade Launcher.
Level 1

Napalm
Fire Bomb
Activating Fire Bomb heals you for 100 over 2s.
Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4

Survivalist
Armor
Increase your maximum Health by 200.
Level 4

Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1

Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 0.8s.
Level 1

Sky-Walker
Armor
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Level 5

Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2

Full Moon
Lunar Leap
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Level 2

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3

Tainted Form
Weapon
Gain 3% of Max Health when hitting a marked enemy.
Level 3

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Fan the Flames
Billow
Reduce the Cooldown of Billow by 70% after getting an Elimination.
Level 5

Infamy
Armor
Increase your maximum Health by 50.
Level 1

Perfect Block
Counter
Heal for 200 after using Counter.
Level 2

Blade Dancer
Whirl
Increase the travel distance of Whirl by 24%.
Level 3

Hideout
Billow
Reduce the Cooldown of Whirl by 4s after using Billow.
Level 4

Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.
Level 3

Uncontrolled
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Bomb Shelter
Weapon
Reduce the damage you deal to yourself with Sticky Bombs by 40%.
Level 2

Explosive Entrance
Poppy Bomb
Heal for 300 after using Poppy Bomb.
Level 4

Ablative Coating
Poppy Bomb
Heal for 300 for each enemy hit with Poppy Bomb.
Level 3

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Dreadnought
Armor
Increase your maximum Health by 150.
Level 3

Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4

Reckless Barrage
Broadside
Heal for 100 for each enemy hit by Broadside.
Level 2

Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3

Gun Deck
Weapon
Increase your maximum Ammo by 3.
Level 3

Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1

Rogues of a Feather
Love
Heal for 30 after hitting an enemy with Love.
Level 2

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 15%.
Level 3

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

Both Sides Of The Coin
Weapon
Heal for 30 after hitting an enemy with War.
Level 2

Everywhere at Once
The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.
Level 1

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.
Level 2

Battle-Ready
Armor
Increase your maximum Health by 200.
Level 4

Magistrate's Might
Armor
Gain a 260-Health Shield for 3s after dropping to or below 35% Health.
Level 2

The Price of Salvation
Abyssal Reconstruction
Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.
Level 5

Grand Design
Mark of Fate
Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 2

Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1

Into the Breach!
Battle Shout
Increase your Movement Speed by 32% for 3s after activating Battle Shout.
Level 4

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 1.2s.
Level 2

Level 1

Close and Personal
Commander's Grab
Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.
Level 4

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
