Player Matchup

Barik
Barik
Diamond V
HobSolo
Barik
Diamond V
Level 999
Champion Stats
233W - 222L
1,643 SR
Queue Stats
1,684W - 1,695L
1,576 Elo+
Solo
Khan
Khan
Platinum IV
SanZurTepes
Khan
Platinum IV
Level 325
Champion Stats
37W - 34L
1,658 SR
Queue Stats
201W - 160L
1,582 Elo+
Party 2
Moji
Moji
Platinum I
SkillSurge
Moji
Platinum I
Level 999
Champion Stats
11W - 11L
1,619 SR
Queue Stats
1,578W - 1,498L
1,599 Elo+
Party 1
Saati
Saati
Diamond I
TSM-FTX-NASA
Saati
Diamond I
Level 478
Champion Stats
18W - 20L
1,640 SR
Queue Stats
1,170W - 1,142L
1,659 Elo+
Party 1
Koga
Koga
Platinum II
fawfmapfmaolpfa
Koga
Platinum II
Level 218
Champion Stats
1W - 4L
1,452 SR
Queue Stats
91W - 82L
1,545 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 604
1,602 SR
1,592 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 555
1,641 SR
1,596 Elo+
Maeve
Maeve
Diamond V
Chαliiice
Maeve
Diamond V
Level 675
Champion Stats
134W - 124L
1,648 SR
Queue Stats
550W - 514L
1,649 Elo+
Solo
Bomb King
Bomb King
Diamond V
GodOGflank
Bomb King
Diamond V
Level 999
Champion Stats
292W - 200L
1,679 SR
Queue Stats
1,024W - 999L
1,564 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum II
PuppyCatt
Mal'Damba
Platinum II
Level 122
Champion Stats
8W - 5L
1,620 SR
Queue Stats
61W - 41L
1,654 Elo+
Party 3
Fernando
Fernando
Platinum V
Vannieli
Fernando
Platinum V
Level 618
Champion Stats
11W - 11L
1,634 SR
Queue Stats
382W - 336L
1,529 Elo+
Party 3
Atlas
Atlas
Diamond V
هКуйоه
Atlas
Diamond V
Level 363
Champion Stats
10W - 10L
1,625 SR
Queue Stats
371W - 374L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
HobSolo
Barik
59
6 / 9 / 8
3,608
278
89,119
101,902
76,854
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

54
5 / 9 / 12
3,807
293
70,214
109,095
33,264
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
1 / 6 / 15
3,150
242
26,624
33,876
39,540

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

59
11 / 9 / 10
3,373
259
106,003
51,217
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

53
9 / 12 / 10
3,677
283
74,458
50,172
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Level 1

Bans
WilloMakoa
Team 1 Score

1

VS

Team 2 Score

4

Bans
Azaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
59
15 / 5 / 13
3,667
282
82,067
58,697
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Bomb King
GodOGflank
Bomb King
56
14 / 9 / 13
3,749
288
99,955
51,600
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Mal'Damba
PuppyCatt
Mal'Damba
50
1 / 5 / 23
4,091
315
43,425
29,140
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
Vannieli
Fernando
59
7 / 4 / 14
4,242
326
63,134
100,659
128,573
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
8 / 9 / 14
3,541
272
57,681
126,322
3,000
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 58s
Objective Time
12m 45s
87
Kill Participation
122
32
Kills
45
45
Deaths
32
55
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Maeve
15
5
13
4.3
W
Bomb King
GodOGflank
Bomb King
14
9
13
2.28
L
Barik
HobSolo
Barik
6
9
8
1.11
W
Mal'Damba
PuppyCatt
Mal'Damba
1
5
23
2.5
L
5
9
12
1.22
L
1
6
15
1.42
L
11
9
10
1.78
W
Fernando
Vannieli
Fernando
7
4
14
3.5
L
9
12
10
1.17
W
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,418
Damage
346,262
346,262
Taken
366,418
149,658
Shielding
131,573
209,416
Healing
228,685
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
82,067
79,756
0
3,791
58,697
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Bomb King
GodOGflank
Bomb King
99,955
92,212
0
5,461
51,600
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
HobSolo
Barik
89,119
89,119
0
15,765
101,902
76,854
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
PuppyCatt
Mal'Damba
43,425
22,930
192,903
16,726
29,140
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
70,214
59,853
11,818
19,780
109,095
33,264
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
26,624
26,624
133,017
16,287
33,876
39,540

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
106,003
84,967
0
4,278
51,217
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Vannieli
Fernando
63,134
42,061
0
7,143
100,659
128,573
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
74,458
70,133
0
8,471
50,172
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
57,681
57,681
0
2,661
126,322
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role